I’ve been to a larger and more active alliance recently and what really bugged me was chat being filled with “so-and-so connected. whatshisname connected. thatguy disconnected.” untill chat buffer ran out and you couldn’t see any actual chat from an hour ago. Why is this message even there when there’s a list of alliance members beside of chat and has online indicators! If it must be there it could be less persistent, like flash for 5 seconds and disappear, why fill chat with irrelevant messages.
Since we’re at it, I’d point out the annoying chat freezing the game for 3 seconds whenever someone connects/disconnects. Don’t know if it’s a platform issue (I use a Lumia) or connection speed (3G) or slow servers, but it’s really annoying. I know it’s related to game accessing player database but have no idea why it must be this slow and clunky. Is it like this for everyone or just me?