top 50 should get gems on weekly basis like the top 50 for every Sunday get gems range from 750 for 1st place to maybe 50 gems for 50th king.Cloud Raiders game have this kind of events/reward for top individual players and of course they have guild reward too.The top 3 will also be announce to the whole world like theres an ads pop up to display their name and trophy count for the week to all people when they log in.
For the gold incentives , I think its better to make an optional event that give rewards for top 50 players for the event and the reward is gold incentives for certain period of time.This way only players that want the gold will join , top players with maxed out towers can focus on being top 10.Flare should also introduce better granny shop that sells items like medal boost for 3days for $3 or 50% gold boost (2day) for $2 something like that (won’t work fairly with current trophy system)
This will make it even more play to win than ever , yes but I think its better compared to spending gems/money for food only to get crappy gold return.Players will spend money to get better gold (since Flare not returning the gems trick) but of course to do this there need to be more food/lower food cost because if its only limited to 3 attack per full silo then thats like $2 for 10-15 attack per day unless players buy food with gems.To introduce premium gold boost items Flare need to lower the food cost first , can’t expect us to spend money both on gems and gold boost right ?
Now this may not be good for free players but hey if you really want to compete then know that its by using money.If you’re happy playing for free then don’t complaint when you can’t progress because everyone else spending money.If some players don’t want to spend money then they have to do well in the events that rewards gold boost.Since the league now mostly dominated by lower players , I don’t think event will be easy for stronger kings so everyone have a chance to win.
It should be like 500 king for each event group ?
Having suggested all this things , it really won’t work until Flare fix the current trophy stripping/exploits first by introducing a new leaderboard system with endless trophy war where raiders gain trophy but the defeated king won’t lose any and this trophy reward should be base on king levels.I don’t know if Flare are doing something better but for me this is the best solution.Since Jona said they’ll come up with the solution in next update , we’ll wait and see first.
I haven’t really think about the negative impact but theres a few of course that I think can be fix.Hows this suggestion ?