rebalancing of Archimedes pal spell range

Hi in the last maintenance, there is some balancing in the archimede spell range

the starting values are the same for all levels : 

Archimedes Rebalancing:

  • Pal:
    • Pal’s Spell Range:
      • Level 3 & 4 = from 5.5 to 6
      • Levels 5 & 7 = from 5.5 to 6.5
      • Levels 8 & 9 = from 5.5 to 7
      • Level 10 = from 5.5 to 7.5

Next time, try to not copy paste everything :slight_smile:

Any news about next pro league?

Thanks

Also, what happened to Level 6???

:stuck_out_tongue:

Originally all of them were 5.5 range :slight_smile:

should have been this but it does not change anything really :slight_smile:

Pal:

  • Pal’s Spell Range:
    • Level 3 & 4 = from 5.5 to 6
    • Levels 5 & 7 = from  6 to 6.5
    • Levels 8 & 9 = from  6.5  to 7
    • Level 10 = from  7  to 7.5

as I dont use it, I dont mind much :slight_smile:

 

These values are correct, the range of the Stun ability was 5.5 for every level of the Archimedes Pal.

Now this range is increasing when you level up the Pal.

indeed, when we look at this like that :slight_smile:

Do you find it more useful as a pal …?

 

Yes, now it is pretty effective since its attack rate is faster now as well, I might make a video with it to show it :slight_smile:

look forward to see that :slight_smile: