After reading the developers explanation for the rebalancing, I’m encouraged. Several years ago I posted requests here on making the game more strategic and have many more viable options on offense and base design. Less cookie cutter, more variety. The developers state this is the main reason for rebalancing. I applaud this attempt and hope it works.
Actually having to look at a base you are going to attack, then change your troops, spells and pals based on the base? Wonderful! More strategy, experience and intelligence rewarded? Oh yes!
Will see if this moves us closer to such a reality, and more tweaking may be needed but I applaud the attempt, and appreciate the developers taking the time to give the community a thoughtful reply and explanation.
If more combos are now viable, their use would be easier if more than 4 preset slots were available for free. Cheesy to require a subscription for more.
Likewise, a second slot for a preset base layout would encourage experimentation with defenses.