The only war I remember that was absolutely fair was the first one, we were ranked on alliance position. It was more than a year ago. What I remember is that it was very exciting, no limits of raids and exhausting for players. When there was a litllebit bread, we stayed on until we could do another raid. The most important match we won by just 400 skulls.
The unpleasant surprise was that there was no communication between Flare and us, so we didn’t know that a war could only be declared when there was enough time left. In the end it didn’t matter, we still became first.
I also hope that there comes a more fair system, I suggested a league/division system which is more fair. When you win, you promote, when you end by bottom two you demote. This current season is indeed not so great, we indeed have 39 members and are beating the number two (26/27 members) with that much difference (80k+) that it isn’t fair. There is one team with 21 low members who don’t even fight and the rest is under 10 members. Talking about an easy war. Okay, we have two teams and ‘abuse’ the system by dropping trophies in one team, while gaining them in the other. That would not be necessary if there was a more fair system.
When we had one team, we also met teams with 60 members, while we had 37 max at that moment, that’s also impossible to win. So I hope to get a better war system, where the major part of the teams at least have to do some effort to win and not like now, that it’s obvious who wins.
Let’s hope that the changes are great.