I dont disagree… I am actually trying now with my mini, to build a defence by rasing level of towers/barricades, and see how it goes. Its not the same, but I want to see if this is possible, then that is the correct approach, instead of just leveling up heroes hall. The problem is that by gaining levels, the worshippers you need is higher, but if you do not upgrade the small stuff for 4-5 levels worth, then your next 2-3 hero halls can potentially increase your level massively (more than when you normally build most upgrades AND THEN, level up your heroes level)… my opinion @CaptainMorgan is that, there should be somehow a less contribution to worshippers, in the main buildings that get too much upgrades, and increase the contibution to worshippers, for those upgrades/defences left behind “intentionally”. This will make things, somehow better for the people that gain levels with no basic upgrades (like 20 vs 30 levels increase). This should be somehow proportional, in those cases.
Having said that, I dont think the trophy system is broken or worst by design… its just that people are playing their game, the way they want it, with consequences. Whether they want them or not, well, its probably back to the info provided within the game, which doesnt explain it well… at least for the players, who need more help/info to undersrand…
I think it got worse, because people want to gain levels faster (not bacuse of game design). Which i disagree, but a new player somehow thinks its good for him. This is not the type of game, that allows or rewards that, and I LOVE this part. As well as the fact, that we have some 117 level (when I was 131) or 124 level, and they were beasts, competing on same level as the rest high levels.
The only reason, I would “agree” to “fix” the trophy system, would be to please the masses. But if they do not care to play the game correctly or better, then what is the point? You could add a nee “God” and give the lower players a boost for more trophies with less effort, which wont take trophies from the top players. But like I said elsewhere, Zeus/Hades need a boost, or be level depended… I don’t even bother to use them, I can lose on top bases (especially Zeus).