My defense (when I actually bother to deploy one) is fine. Usually no one gets past 25% or so, unless they are really strong/good and then they might get to around 75%. I can’t do better than around 60% on my own base. I’ve seen a few players get 100%, without scrolls, but it’s very rare.
But with scrolls almost anyone above 2K trophies can get 100% on my base, every time. There’s simply no defense in the game, no matter how good, that can hold up against a player willing to use scrolls. Not even the players in the top 10. So in a way, what’s the point of improving defense at all unless I’m trying to make a serious run for the top of the leaderboards, to slow people down a bit and ensure a steady income of free gems?
It would be fun to leave a bunch of gold in my treasure chamber and challenge myself to making a good enough defense that can (mostly) protect that gold. But with the current system, it’s completely stupid to do that because I’m basically just giving away easy gold to anyone willing to blow few gems. The “I win” buttons can be fun in the offensive game sometimes, but they make the defensive game pretty farcical.
I’ve had a lot more fun with this game ever since I just opened my base, focused only on offensive upgrades and leveling my king, and adopted a “farm it and spend it immediately” policy. Which is fine, I guess, but it seems a shame there’s a whole other side to the game going to waste.