Will have another server update tomorrow (04.30.2015) to get things ready for the next Alliance War Season that starts on Friday.
Here’s what will change:
- Balancing the Skull-payout for higher level Kings. Based on their King’s level, players will now be able to earn more skulls than before
- After a player has fought in a war for one Alliance, he can not win skulls for another Alliance for the next 30h
These changes are based on the feedback that we received from the community so far.
High level kings will now be able to win much more skulls. This will help motivate them to stay in their Alliance and actively fight instead of dropping out to protect their already earned Skullls.
“Mercenaries” will still be able to join and fight for other Alliances throughout a course of a War Season. We want to keep wars dynamic and recognize that player transfers make the War Season more exciting overall. However, in the interest of fairness, the 30 hour transfer window was implemented to make sure player changes have to be more thought out and strategical.
Please leave feedback and questions in the comments.
Jona for the flaregames team