Initially I didn’t want to share this because I’m not obliged to, but oh well…
I’ll start of by saying this. If you read this with an open mind, you will realize that the current meta is actually shifting away from pay to win.
Now that you have an open mind, ask yourself this: how are you going to achieve the top? Logically, there are only 2 ways:-
You overtake the top players
The top players leave and you take over by default.
Now, the 2nd option is horrible, because that means the game is dead.
So, for those eyeing to overtake the top, there are 2 ways that it can happen:-
You pay more than the top paying players
You become more skillful
Here’s the CATCH, these two options are not up to you to choose. It is up to the developers to decide on which direction they want to head to.
The question is, is the developer moving the meta toward (1) or number (2)? *****
Here’s a list to see if the developers are moving toward (1) or (2):-
a) Look at the first thing they introduced in the update. Conquest mode. If you read the FAQ, you will understand that, unlike normal war, you can now truly gang up on a top alliance. Can an alliance pay so much that they can fight 1vs3 in a map? highly doubt so.
b) The huge nerf that applies across the board. Is this a move toward (1) or (2)? If the game just changes whatever is OP in rotation, the pay-to-win players can just “buy” it if they don’t already have. However, when the nerf has such a huge net, then both pay to win players AND free players have to BOTH learn how to use those units/ spells properly. The extent of which you can PAY for your victories have lessened. So, again, is this a move toward (1) or (2)?
c) In normal war, let’s face it, you will never be able to overtake the skull bonus pay-to-win players have. BUT, with these nerf changes, do you think there’s more importance now to win war raids with skills or to just keep paying and stacking skull bonuses on your war gear? Again, is this a move toward (1) or (2)?
d) They have not added any new levels to alliance tower and beast level, 2 things that pay to win players can easily do that will destroy everyone else.
I take that back, I am really too lazy to type this whole thing out. It’s a game. Go figure it out as a gamer, I’m really not obliged to convince you. If you believe the meta is moving toward (2), then you can catch up to those top players and take them out. If you believe the game is moving toward (1), that’s up to you. If i changed my mind, I’ll edit this and add more to the list.