Despite being already inherently more difficult than most other Pro Leagues, due to only allowing 2 units and 2 spells, the main frustration and issue comes from Phoebe’s bugged Healing ability.
Around 50% of the time you stand literally where Phoebe is, its healing will MISS you completely. I can see its healing circle’s radius, meaning I am 101% certain to be standing within its range, yet it doesn’t affect me at all.
This is extremely frustrating and makes you lose time, as you cannot exactly push forward while being at 25-50% health safely without risking dying as a result. This also brings me to another topic, which is that Pals are INVISIBLE when among your unit army, which means that you ought to change the color of the Pal’s cooldown ability from GREY to something that’s literally an eyesore, like a bright pink or magenta, or otherwise give the Pal an outline around its model that would make it stand out from the mass of units.
Please adjust this.
And of course, Pro League is still in dire need of laughingly simple improvements, such as:
- You’ve made it possible for us to switch Units and Spells around (from one slot to another), but after you exit the Pro League or the game, our preferred slots are not remembered by the game and we have to do it all over again, which should not happen.
- We still cannot see the stats of our Items.
- Whenever there is a Pro League that is limited to only 2 Unit and 2 Spell slots, we are unable to set them to their respective 3rd slots, because the 3rd slot is then entirely removed in those Pro Leagues, which is also silly. Take this current Pro Pro League for example; I usually run Hammerstrike under the key “7” while playing on PC, but this League limits my Spell usability only to keys “5” and “6”, so it messes with my muscle memory and makes the experience more difficult than it needs to be.