So I was reading the recommendation of ‘stealing’ the GK on successful defeat … and been poking around other posts and Archimides’ observations.
And then it hits me! The ultimate challenge! The ultimate braggadocio!
(from a dev standpoint… actually easy to implement… reuse already made assessts)
The Road of Ultimate Sorrow
So basically - during a war, when you select a strike to make an attack … The Road of Ultimate Sorrow is at the very top. A player may only challenge the Alliance’s RoUS once (maybe once per day).
It’s a straight road … no barricades … no towers … no gate. Just every GK of the alliance lined up from lowest to highest and each must be defeated to challenge the next.
You get VP for progress through RoUS and mad VP & status for winning.