Since barricades and obstacles now survive bladestorm when they are descently forged, it’s waiting till those bases are changed and those are part of the defense. Also we need to wait till defenses have obstacles plus towers maxed. It will be around 10% stronger.
I think then we are able to judge if it’s really that easy to adapt or not. Having said that, gate towers now even are more hard to destroy, wait and see after conquest, we will get some wars in there and will face bases having gate towers. It will be very hard to find good combinations to take them out. Hammer can’t do it even any longer, even with hammer gear. Sonic is absolute must, but when rest of base is setup that sonic isn’t right choice, you might not even make it to the gate.
What most don’t realize is that even ninja event is influenced. If you aren’t able to destroy gate towers any longer, no first places that much.
Yes, I am also happy that defense now isn’t a joke any longer. I started to forge my towers a while ago and now all stats have at least 10 forges, so my towers will not be a walk in the park any more. And since, if they are boosted, my barricades now survive, it takes it more difficult to win. That part is good.
Ceres is still a pal that can be used to win, only during war seasons that combo is more hard, due to the need to destroy gate towers. I also have irmgard, but it’s level is still pretty low. Will need to learn how that pal works, since for me it’s face always points in wrong direction ?, that can be due to my hero raiding style (often running forward and returning to troops).
Now only flare should do something on encouraging players to remove those gate towers. Now still a lot of players have a relative easy base, but they invest only in gate towers and make those stronger. So there is next point of attention needed, getting players motivated to remove those towers near gate.