Tiers of Reward

Would be nice to have increased reward (potentially in dominance) depending on how quickly the island is defeated. At present the time doesn’t factor into it except if you don’t make it. If a hero defeats the opponent with 1 minute left they can be given a higher reward vs if they beat the opponent with only 1 second left (maybe the reward can goto defender in that case).

Not a terrible fan of the suggestion for one second left. This most fun for me in this game is now (bye bye extreme trophy penalty!) taking on high Ascension, high trophy count bases without using buffed troops (I am not in alliance) and no invocations. My victories most often come by seconds. I have often barely won at literally zero seconds. If my reward in that case went to base owner I’d be livid for having spent the time to review their bases and figure out solutions to their weaknesses.