Gate towers have been used to abuse all kinds of events in the game. It is time for a change.
Here are the two most common “abuse”:-
- War - Some players with relatively bad defense just need to stack the entire gate with towers, making “defeating” it very easy, but difficult to destroy gate towers. This abuse causes the anomaly where it is more rewarding to just forge 6 towers to be stacked at the gate, as opposed to being hardworking in forging all towers, obstacles AND defensive troops.
- Ninja Event Tier - A day prior to Ninja Event, you can see players starting to stack towers at the gate. Sometimes, when you’re supposed to get 5 trophies, raiding with 97 % gets you 2 trophies. Should one get 97% of the total trophy? Even if you round it down, it should give you 4. Hence, it really doesn’t matter if the defense is weak. Due to the fact that offense is overpowered now, stacking towers at the gate to reduce the loss of trophies become a much more viable option. However… is this the direction the game should be heading? That emphasis is not placed genuinely on defense, but on those few towers at the gate?
It is fine if a player is “penalized” for bypassing towers or obstacles in a path and rush toward the gate. However, gate towers itself should not be accounted for if the gate is destroyed. It should be a 100% victory for the raider if he destroys the gate while there are gate towers left.