Fair enough. I’ll try to make it simpler here as I do tend to make stuff overly complicated. The way I see things is: Item nerf only nerfed the stats of items. The post I quoted is talking about probabilities of getting individual items, as some items are naturally stronger than the others. The stats were lowered for all items, and the chances of getting them were not changed. So the thing above is not outdated, it still works the same way as it did back then. The only thing that changed, as you mentioned, is the forging system, that makes any forged green item better than your standard-issue titans (even if you forge them). This still doesn’t make the information outdated but makes it not relevant in the given case. Essentially, I am saying that it still works the same way but has no influence on the current issues due to forging/stat nerf producing the fluctuations in question.
Now, with my logic hopefully being more accessible, tell me if there are flaws in it. If there are, it would be ideal if you can explain it a bit, as I apparently was not there during the old updates and would, therefore, be eager to learn the correct version of how stuff works. After all, this forum sucks when it comes to digging old posts for information as the search system is built by someone rather far from archival work.
Sorry for using gibberish mode, I will try to make it simpler from now on.