I never thought I would complain - as I like almost everything about RR2. Yet today is my day to complain
about two things in RR2 I just hate. These things does not occur often, but when they do occur it seems to
disrupt my whole week. My frustration is all about the side effects of the current war matching algorithm where
the amount of fiefdoms deter-main who your opponents will be next. The more fiefdoms you have, the harder the
next war is going to be. In order to compensate for this mechanic many things are done - like loosing on purpose
to get an easier match next war.
The thing I hate 2nd most is when the leader of my alliance decides ( in mid-war ) that 3rd place is good enough and
that we need to stop attacking to loose a tile (fiefdom). This is done to ensure an easier war next time. (I would
rather not fight at all for the whole war than to hear mid-war: “stop fighting”. I also do not mind loosing against stronger alliances)
The thing I hate the most is when the leader of my alliance decides not to attack (especially when it is impossible to win). I just
can not except this behavior and have quit every alliance where this has happened to me.
For me it is about trying to do my best always: I will never turn from a fight even if winning is impossible when it is the right thing to do.
When my leader ask me not to fight else we will have a hell of a war next round - I would say I am not scared of hell - lets go full out!
(If you like what I said, please like this post. If you think I am wrong or crazy - please comment)