Since so many players kept saying “hey don’t nerf Nemesis, buff defense instead”.
Well, here are some ideas for Flare:-
Have 3 options of ULTIMATE pro landscape that sells for 500k crystals EACH:-
Death metal skull landscape – Every obstacle and defensive units are filled with adrenaline, and have an increase attack speed of 50%. This effect stacks with howl.
Zen Waterfall with serene sound – All Units (and towers too) are in zen mode, and cannot be debuff at all. No confusion, infection, etc etc. Towers cannot even be “intimidated”.
Sanctuary background, with small clouds scattered around the Kingdom while shining holy light from above – The place of sanctuary welcomes all healing. In defense, all units and towers receive the same healing that is done by the raider, i.e. if the raider casts shield, then all enemy within range is shielded too. If raider casts heal, then all enemy within range is healed too (this will also be a balance to the long-discussed heal aura ring), AND, the enemy units/ towers are able to absorb heal puddles by Nemesis or Phoebe too.
This is not a troll attempt if anyone is wondering. 500k crystals is something that you can get within one year easily if you don’t simply buy things in the pro shop. Compared to a level 6 rune, 500k crystals is relatively much easier to get.
Also, I can confidently say that if Flare sells one landscape for $300-500, there WILL be rich players buying them too.
(hmm maybe it should be 1 million crystals per landscape then?)
Here, an alternative suggestion to buff defense.