Version 5.2.0 - Playtime Rewards and the Hall of Fame

Greetings Olympians,

Version 5.2.0 is now being rolled out worldwide. This version brings a lot of stability and general game health changes, as well as a couple of new features, and builds a foundations for some upcoming
changes in future versions.

Please note: it may be some time before the version is available in your region. If it is not currently there, please check again later.

Here is a rundown of all changes in this version:

New Features

  • We’ve added the Playtime Rewards feature, which will reward you simply for spending time in Olympus Rising.
  • We now have a dedicated Hall of Fame for the Odyssey, where everyone can see the top Odyssey players in the world.

Changes:

  • Heroes are now Unleashed by defeating them on the Island Map; each Hero has their own “base” island, on which the player must defeat the Hero to Unleash them.
  • Heroes at War are now also available to attack on the normal Island Map.
  • Skull values are now shown for all selectable islands on the War Map.
  • Reduced Invocation icon size in battle by 25%.
  • Reduced the length of some Tutorial battles.
  • Added a new step to the initial game tutorial and made some related polishing changes.
  • Added several new loading screen hints.
  • Updated the game to be more compatible with the latest iOS Devices.

Balancing Changes

  • Increased the strength of Health perks on new Hero Items by 40%.
  • Increased the strength of Damage perks on new Hero Items by 17%.
  • Capped the maximum Demolition Chance a Hero can have at 35%.
  • Reduced the Minotaur’s Ice weakness from 150% to 100%.
  • Reduced the amount of Dominance required to unlock some island areas.

Fixes

  • Fixed that Area Damage values would be added to all reflected damage from the Damage Reflection Perk.
  • Fixed that either Area Damage or normal attack damage would be used when attacking (whichever was highest). Both will now be used.
  • Fixed that Skull values on the War Map could not be seen before starting a Strike.
  • Fixed that VFX may not be displayed when opening Daily Gem chests.
  • Fixed a crash when suspending and resuming on some phones.
  • Fixed a crash when connecting new Google accounts on Android 8.0.
  • Fixed that AR mode was not working correctly on some devices.
  • Further improved Android Stability.
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If you are using Android 5.1, please do not update to version 5.2.0. There is a known crash on Android 5.1.

We will be releasing an update with a fix for this as soon as possible. Apologies for the inconvenience caused.