I kind of like the idea of all pets appearing in chests, makes us feel that we all have a chance to get the ones we want, and thus motivates us to keep trying.
Anyway, I m just REALLY happy with my Kaizer…with my sonic blast and his skill we rock the world (and a few towers)
I agree with Dena that primal beasts can be OP, they can be REAL killjoys when they wipe out your units and your player in secs, but I dont think FG should nerf them or get rid of pal chests.
FG should give to some existing units specific skills that can deal with primal beasts.
I suggest FG to introduce HERO units that r normal units that r slightly different in appearance but have MUCH higher attributes and have special skills. For example, a hero unit knight could have a dash attack that causes big damage and Stuns (even primal beasts), or a hero necromancer who can hex/nerf units, buildings and primal beasts, similarly for the other units too.
I recommend the summoning of the hero units to be based strictly as a percentage of total summonings of this type of unit (ex. 1 in 10 knights u summon will be a HERO knight). In doing that, FG willl motivate players to select weak units that take little moral, because u can summon TONS and thus get MANY hero units. Of course FG could also introduce items that can increase the % of summoning.