Quote from Official Announcement about version 2.2.0:
“we’ve improved the Alliance War matchmaking. It is now based on a scoring system, where a total score is determined from multiple elements such as number of fiefdoms, number of Alliance members and player activity”.
The meanings of “fiefdoms” and “alliance members” are clear. But how do you measure " player activity"?
Dear Flaregames team, could you please clarify it?
I’m the leader of alliance WERTE; during last 2 war seasons we saw enemy alliances with both more fiefdoms and more members.
(example: during season 06/17/16 - 06/22/16 we started with 22 fiefdoms and 14 members; alliance TetraHydroCannibinol - with 25 fiefdoms and 26 members; I checked the numbers just a minute or two after the start of the season).
I wonder how “player activity” could compensate for such big dis-balance … or is it some bug?
BTW, I did submitted request to Flaregames with such question … and all the answer I got was " I have forwarded your issue to the team …".