We probably all have been very annoyed by jumpers in the middle of a war, especially in very even wars. Or someone has a real life emergency or a reason to not being able to do all their attacks or even any raids at all.
And if a alliance member is going on vacation or for some other reason wont be able to play for a season or two, we have to find replacements and if the replacement is good you get a issue when the old member comes back since you kinda want both of them.
If the wars were based on the 55 highest skull counts per alliance this would make it a lot more convenient and fair for everyone. Just losing the entire season because a annoying player just leaves right before or during the war season really screws everything up. It’s not easy finding a replacement in the middle of a season, even harder finding someone who doesnt have a cooldown before he can participate in the war.
The way it is now all alliances are very vulnerable of being screwed over in a season just because of a person or two.
Sure you can say, just be careful who you recruit etc but 60 members is a lot of members. And implenting a rule like this wouldnt be negative for anyone.