These are some highly detailed tips. They are not rules, but simply a read will give you an understanding, how to save time, resources and even your temper
At this point, lets say over 115-120 level, you should be pretty good at the game. Either you followed some tips mentioned above, or made it your way. If you are feeling good offensively and defensively, then kudos. I will mention a few efficient ways, you can use. Like I said, highly detailed, but effective and fun to take advantage of… feel free to add yours! Even top players may want to use or add to these!
The first tip, is for heavy raiders. If you do not raid heavy, it’s too detailed and might not help you. But if you spend even 1 day heavy raiding, or plan to raid a lot during some days, it can help you. If you are collecting resources, doing 10-20 raids max a day, move on to tip (2)
1) Raiding smart / Usage of or collecting resources
It’s good to have several raid heroes. When you are leveling up, that might not be so easy. It’s generally hard, so definitely start and perfect at least ONE! Again, CD is king, so building 2 good rings, makes it easy to setup any AP heroes. Naturally 2 AP heroes can be enough for efficient raiding, but I am going to give some tips for having just 1 AP hero. You do not need to build a GK killer, if you want the gold… but a 4th chest really helps generally in the game.
a) Hero parking
In my situation, I value wisdom, but you can work around the same system in any type of resource gathering you want. The parking positions of the “moving heroes” are set for all strategies. Which means most pack of islands, have all resources and you can park them where you most need them for your strategy.
Having said that, I park all heroes on over 2k wisdom islands, I think 2,6k is the lowest, on which I have someone parked on 100% of the time. These are usually my best heroes, that I do NOT use for raiding, except occasionally same pack of island raid (and then go back to wisdom island). The are the Librarians as someone here mentioned. They return to your base/mountain much less frequent, which is less ambrosia costing. So their level is also a factor when you select Librarians.
The remaining weaker heroes, are on a few islands from 1,9k to 2,6k wisdom or ambrosia, depending on needs. I rarely park heroes on gold islands. So your best hero is on a 4k wisdom, your worst hero can be on a 2k or 2,6k wisdom island. Those weak heroes (like Artemis), are on a closer to base - ambrosia island. So when she is send back to base, I just clear that island or find the nearest 200+ ambrosia to park her. She then immediately helps “funding” my raids.
Following, I will show you how to efficiently use and where to park your 3 best heroes (war heroes) and a fourth raiding hero during war. One of my war heroes, is my raid hero, it’s ideal if you use your “fourth” best for raids (then you do not take him/her to wars). However, good raiders, tend to help in war (which is in my opinion more important than raiding). These 3-4 heroes are parked on strategic spots, usually on ambrosia. So when they go to war, my wisdom resource is not affected, and I don’t need the ambrosia much, as I do less raiding. That’s also where they return after war (so no other hero is allowed to occupy those spots).
*** My best raiding hero, is moving a lot of course. I try to clear the map with him (it’s Cadmus), and I try to clear island packs or follow a circle path, with efficient ambrosia spending. I always keep in mind where to park him, if taking a break or using a different hero. It’s usually On ambrosia if I am not maxed or as high-wisdom as i can find (usually 2k). There is always the chance you forget to get back to raiding (work, family, sleep), so it’s important not to come back to a 50k gold resource, as opposed to 1k wisdom or 150 ambrosia (both low resource examples, but hugely better than any amount of gold).
Think about 20-30 ambrosia or even 50-70 ambrosia can yield at least 200-300k gold. So why park on gold? I can get 1 million in 10 minutes and 200 ambrosia (depending on location, proximity of traveling). The highest gold resource is like 700-800k in 7 hours, that’s 2 raids and change.
However DO NOT, spend 200 ambrosia just to move a hero and park him/her on a good resource… PLAN your raids, to finish on a good resource, raid towards your park location, you will be surprised how often a nice island gets occupied at that moment. If you want to stop raiding, ignore low resource islands, take a cheap road, and park on your desired location.
*** Your second-best hero, should be on the South part of the map, with the 2 big ambrosia islands (plus gold & wisdom islands). My 2nd best in easy raids Perseus, the yellow circle is gold, the red one is a permanent park, not used for raids hero.
Make sure your selected a hero who is capable of making 100% often (for 4 chests).
The raid chests are usually good, so 1 chest more can make a difference. I always move that hero from ambrosia to ambrosia, so if the gold island is occupied, I don’t take it until the 2nd ambrosia island is also occupied. If my map is empty, and I do not get islands near my AP hero, I might go for the gold. (Wisdom is always occupied by some other hero). But parking on gold, as we said, is not ideal.
*** Have a third hero in the far upper corner North-West 3 island pack. He/She can easily move to the East (right) and down (south) if needed, with some ambrosia islands to cover “expenses”. But can mostly stay on the ambrosia island.
Athena is a good raider for me. She can do most 100%, but mostly manual.
I have Hades there, because its a valuable resource (never gets returned to base), because it’s expensive to travel there, and he can occasionally raid the ambrosia island with ease and go back to wisdom, if desperate. Again if I am empty on islands, I raid the gold island… it’s sometimes even better, because if the ambrosia island gets occupied, you gain some ambrosia and possibly more with chests. If my AP hero is very far, I use this hero to raid the island packs in that part of the map, 95% (3 raid chests) is acceptable in this case.
*** And a fourth hero on the far right corner (South East) lower pack of islands.
Nice movement with good resources. Easily and often repopulated.
You can park also on the lower wisdom island, and wait for ambrosia island to be occupied, to gain some resources. Again, hero on wisdom, is parked permanently… occasionally he can raid easy targets (you take a look of the level/fame and layout).
Some more details:
I) The second (Perseus) and fourth (Helen) heroes, have to stay on those packs of islands. It is too expensive (ambrosia) to move. But be smart about it. If you are leaving the game for long enough (over 2-3 hours) move them to ambrosia or wisdom. One tactic is to sit them on ambrosia, other tactic is to get the ambrosia and then raid a nearby island, to make the ambrosia island available for ambrosia loot again… it depends. Sometimes those islands spawn fast, other times it can take hours of them to get occupied.
II) Your third hero (Athena in my case), costs less ambrosia to move around, and the top center North ambrosia (on the pack of 5 islands) is a really good park if needed. So now your AP hero, is moving around most islands, with minimum ambrosia, in a circle around your base island/mountain, and not those other areas we mentioned.
I will explain a bit more in this situation. My Athena, can sometimes AP… it’s more difficult. So I chose her in this situation, to move around. The ambrosia is surprising quite cheap, and the ambrosia islands help, so she can move along those packs with not much cost. It is ideal, when my raider is far away from any of those targets, but also it sort of brakes the map in 2 (or 3 parts). Which makes it seem I have 2 raid heroes. If you can do that, then this would be the plan for it.
So like we said, several ambrosia islands to save on travelling, a good park of ambrosia on the north pack, and a wisdom good island on the far east, make this a good efficient movement.
III) If you are running out of targets, use the 3 heroes to raid some nearby islands. If there aren’t any, I always use my AP hero, to raid islands in the same pack. 3 islands concentrated, even if I spend some more ambrosia to get there, will cause occupation to 3 new islands, with more chances to have nearby island, to the AP hero, or the other 3 heroes.
IV) Always raid islands in the same pack, with your heroes, instead of using a different hero to jump to another pack of islands. Finish all the raids, in the same pack, then finish islands in the pack your other parked heroes are, and finally travel to new packs.
You give your self more chances for spawn occupied islands to appear next to your 3-4 heroes, instead of using ambrosia to jump to another pack (most of the time much more expensive). Also, if a pack of 4 islands, is completely occupied, clear that first! Nothing else will appear in that pack, clear those islands, then clear other packs. Surprise, you might spawn again those original 4 islands! Less moving cost! Efficient!
v) Avoid corners, because there is no way to go back without spending ambrosia. Go there, if it’s worth it. Or if it will be your final park place. Starting from a corner (say the next day, is GOOD).
For example, the west south corner, is not the best place to be.
There are small resources (wisdom is 2k max, which is border line, might want to keep hero on ambrosia depending on situation), and its expensive to travel there. The bottom south islands are covered by your number 2 hero (and again expensive to go there), so you are going go down to get to the corner, and then up again to the west islands of the map. If in this pack of islands, aren’t at leas 2-3 occupied islands which you can raid, don’t go… not worth it. If one of at least two islands is the ambrosia, you can try it. And do not move your 2nd hero to raid… its too expensive to go and come back, unless there are 4 islands occupied (including ambrosia) and you are desperate for new island regeneration.
b) Resource management
When you “wake up” or start playing the game, after a long hour wait/pause… your resources will probably be full… I suggest you don’t collect all. What I do is check the map, and see what islands are occupied. I try to collect ambrosia, from the 2nd / 4th hero, to free them up to raid if needed. Then collect all, and start to AP. Your AP hero, should not be parked on ambrosia island, or if he is, then collect that ambrosia FIRST, ALWAYS.
When you AP a while, and ambrosia is getting lower, don’t fill it up. Because when you are close to max ambrosia, you can possibly lose ambrosia from the raid chests. If you are maxed ambrosia, and use 80 to travel, you might get like 200-300 ambrosia from chests, and actually waste all but the 80 ambrosia… not good.
When you are lower than close to max ambrosia, you need to collect those heroes on ambrosia islands, to get them lower than max. This will help “ambrosia regeneration” to start again. If your hero is sitting on 300/300 ambrosia, you are losing ambrosia by the minute. But follow this advice, combined with the rest. Collect that 300, as long as you do not max out your ambrosia.
Specific situation: You are 100 ambrosia from maxing out and about to use your AP hero, to move to a far away island… say for 300 ambrosia. If I have a hero on a max out ambrosia island, I collect the 100. I am now max but that hero is now 100 less than max on the islands, which means “ambrosia regeneration” starts again. I travel for 300 and therefore have a 300 ambrosia space, not to worry about getting full and losing on ambrosia from chests.
c) Smart usage of gold raiding (when maxed)
Naturally if you raid a lot, you know that gold isn’t so important. You can get loads of it in minutes. Well, you can still make it so, that you do not waste this resource. When you are max of gold, the raid chests or daily chests, are not filled with gold. Also, when you are maxed of gold, your “advertise chests” do not contain gold. This is key, because gold is worthless from ALL chests in the game. The advertise chests help you get that needed ambrosia to keep raiding.
However: You can use gold to forge, and leave a small window of raiding 90% of the cash. So if your gold raid is say 200k, then forge around 170-180k. You raid, and get 200k, 180k is used to max you out before you open raid chests, 20k is wasted. As you are now maxed on gold, no gold on the raid chests, repeat. This way, you get more of ambrosia, wisdom or even gems. You can possibly max wisdom, but like I said, I want to get wisdom from raids.
Additionally, you can spot out the “good” resource islands. High yield resources, are usually the good resources islands, and their chests contain usually better resources. For example the first pack of islands you start the game (just immediately south west your base), have probably the lowest turn outs of resources. The easiest way to confirm this, is gem resource. You get 1 to 4 gems max… few rare incidents with more. So all other resources follow the same pattern. Which means in this case, there Is no need to be maxed out for gold. So you can buy either a item green chest (usually worth 1,5 times your raid gold), or a green treasure chest (usually worth a bit more than 2 raids worth of gold). So you do not waste gold, you get some valuable items or, max out and use those chests for either ambrosia, wisdom or both or gems (depends on your choice)
A step further: When you raid and max out on gold, you may be sitting on a gold island, with 40-50k worth of gold (good island). This means you can forge something to the extent of 220k, then click on the island, and go to 170-180k from maxing again, and raid to max out before raid chests. Be careful, if you do not click on the island is stays there. Sometimes it gets lost. Similarly, you can raid like 3-4 of these gold islands, leave them… buy a chests and hit “collect all” and your gold resource will fill up by those gold islands. Be smart!
d) Taking a break
When you are going to stop raiding, essentially you have to park your AP hero on wisdom… avoid ambrosia… UNLESS you remember when you log in, to collect that island ambrosia, and THEN “collect all” or follow the tip mentioned above (do not collect all). If you have your AP hero on a full ambrosia island of 200-300, you wont be able to use it, if your ambrosia is full… you eventually lose it if you move that hero, or you need to make up some other kind of move (efficient).
Plan your path of raids, to end up in a good resource island. And like we said, if you go to a corner, it’s ideal when you start raiding after. There is a clear path to start your raids next time you are on,
e) Using gems to open chests.
—> I have to point out, that to maximize your potential to get gems, you have to have everything max out. This means your hero is level 20 (no experience from chest), and your dominance and/or prestige is max. If ambrosia/wisdom/gold are max, then all you get from chests are gems, items and VP (for war). Anything that is not maxed, can be in chests (so ambrosia during regular raids will not be max).
War raid chests
The chests are usually all high level. I usually open ALL chests, when there is 1 gold and 1 purple at least (after I have opened the 4 chests), but keeping in mind that VP spoil chest (always gold) has already been opened. If not, it means that if 1 gold is left, its the VP. If 2 golds are left, one is VP, the other is something else, but that reduces your chances to make “a profit”. If you want the VP, its a win-win anyway. Remember than in war chests, you can avoid ambrosia if your ambrosia is full and of course if you do not die
If you are maxed on gold/ambrosia, you can get a gold item, wisdom or gems. Wisdom, at least on my level (but I think for all levels), can be anywhere between 800 to 1300. For 25 gems, that’s a minimum cost of 32 wisdom for 1 gem. The best price for 1 gem you can get by wisdom refill, is around 40-44 by filling out your wisdom storage (best offer). I think similarly to use wisdom that you do not have for structure/forge (the game will offer you wisdom for a similar price as above to use wisdom you do not have - as anything else in the game)… So in worst case scenario, you overpay slightly for some wisdom for ONE chest. However, if you get 2 wisdom chests, then it is at worst 1600 wisdom for 25 gems… which is better than any wisdom deal you can get. Best case scenario is 2500 wisdom for 25 gems (1 gem = 100 wisdom, more than double the best offer in the game)
If you get one of the chests with gems, it will be usually more than 15 gems, so you drop your wisdom purchase by a lot. But usually gems are more than 20-25, so its like getting the wisdom for free… if you get 30-50 gems, you are in for a profit of gems, and free wisdom or item.
Basic rules - war chests
I) Resources not wanted, have to be maxed
II) Remaining chests, after you opened 3 or 4 => At least 1 gold and 1 purple
III) VP takes a gold chest
Regular raid chests,
Its much harder to make the right move. Not only because ambrosia can never be full, but mostly because chests depend on the opponent, the island and some random luck. But here is an easy way to spot good chest opportunities. Unlike war chests, raid chests can be gold, and have really bad resources. The positive side, you won’t get any VP in the chests of course…
You have to see the green/blue/purple yields out of the 3-4 that you will open. If they are high enough values, then gold chests will also be high yield resources. All the vault chests, have the same “quality” bu also depend on their color.
So if you spot a good number of ambrosia/wisdom/gem on the chests you open, then the last 2 chests will also have good resources. If you have 1 gold at least, with a purple not opened, it might be worth to buy those chests. Getting ambrosia, is not necessarily bad at the right price (1 gem is 11-12 ambrosia), however if you aren’t raiding much, you may want to rethink when you use this strategy. If you get gems/wisdom it will be a good purchase, if there is a gold item, it is still not so bad, gold items are rare, and actually worth more than 25 gems each.
*** How to recognize those good resourced chests
Good values to make sure the gold chests are heavy on yield (ambrosia 30-50 on green, 50-120 on blue, 120-170 on purple – wisdom 120-200 on green, 250-500 on blue, 600-800 on purple). If you get these values, I guarantee your gold chests will have over 180-200 ambrosia, or over 800-900 wisdom, close to 1300… gems too are going to be high value (over 20).
Start noticing the values of the un-opened chests and think if you would have opened or not the chests with gems. If you start doing that, you will start learning more, when to open (buy) or not. So test this, before you use gems to actually do it!
Here are some examples, the first two cases are from relatively low resource islands, and then low resource chests. The next two, are better islands and better chests. It’s not always the case, but it does help like I said, if the island is a good resource island.
I can see that the green ambrosia is 10, and the purple wisdom is 174, it is clear to be that the chests will not have so good resources. If I paid 25 gems, I would have gotten 14 gems back and 5-6 gems worth of ambrosia, not bad, but not “profit”.
Same situation as above, slightly better green and blues than before. End result, again 21 gems and item. You could try this, but making your odds better, I would go with the following 2 examples.
In this situation, the green is 36 ambrosia and 141 wisdom, thats high. The purple ambrosia is probably as max as you can get… that can be found on a good but low gold chest. So we made the investment, 1174 wisdom and an item. That is a 47 wisdom per gem, which is better than the best price you can get for wisdom. If you had wisdom max, that would be 250 ambrosia or gems worth 30-50
And here, having 2 gold chests to open, it’s easier. Lower risk to start with, really good ambrosia greens, and a really max out wisdom blue… you can get that value in a purple, and still be a good indication about the gold chests. Result, a profit of 17 gems and 1241 wisdom.
Those 4 examples, were gotten out of 5-6 raids, within half an hour. Of course if you are raiding small islands, you should not “gamble”. But practically ALL the external islands, except the ones next to your upper north hero (to the east - right), have good value resources. Thats where you gamble. Nothing is a sure bet, but I guarantee you, if you notice the “chest opportunities”, worst case scenarios you will get gold items, or high wisdom/ambrosia which is worth your gems anyway. For me, its a win win (just make sure you can take in the ambrosia, 2x250 = 500 ambrosia. If you don’t have space, it’s wasted.)
As I have mentioned, you get ambrosia out of raid chests (as opposed to war chests). If you aren’t raiding as much and you don’t need it, then it’s a riskier business. So use this, when you on a raiding spree and you have run out of advertising video chests (or down to 2-3 which I tend to always keep around).
Basic rules - raid chests
I) Resources not wanted, have to be maxed
II) Remaining chests, after you opened 3 or 4 => At least 1 gold and 1 purple
III) Check values of opened chests - spot if it’s a good chance to buy chests
iV) Check that your ambrosia is missing at least 400-500 to be 100% sure.
Since the new forging system (refining), I find wisdom to be scarce, or badly needed. Therefore, I have stopped filling that up for raids. Either regular raids or war raids. Any wisdom I get, is welcomed. So when I open daily chests, raid chests, war raid chests, war chests, odyssey chests – I don’t mind if my wisdom is not full. I can get a good amount of wisdom this way. Of course gold is always maxed in these cases.
f) Raiding without dying
Yes, I am looking at you dumpster Ok, it’s perfectly fine to die, especially if its just one time, which is usually the case, at a tough corner, or a very strong GK. You actually should die, and not try to avoid, to save time. However, we are looking at the efficient raid aspect. When you die you lose ambrosia, and it multiplies every time after that… so it only makes sense, not to die!
You have to watch your deaths with heroes, when raiding. If you die a lot, its a loss of ambrosia, which is a clear loss of raiding, or gems. Either way, its way costly, for no important reason actually. An AP hero, can be pretty good for just 95%. You don’t need to make a killer out of him. In fact, you can have 2 setups. One for safe and fast raiding no deaths, and perhaps a stronger one for wars.
At the same time, even if it costs 130 ambrosia to use a random hero, raid a 200 ambrosia island, its not worth it if you are going to die just once (120 ambrosia for my level - 80-100 for lower levels). You have already wasted that ambrosia, for using a weak hero. It can be devastating to lose 800 ambrosia for one raid… ruins your plan, makes you use advertising chests or buy ambrosia. Either way, not efficient. Your choice
2) Forging smart
This is before maxing out your level or getting to your LAST halt level (if you have chosen not to max). After you max your level, you should simply find the best value combination of main perk and perk, max forge all your items, but start with War Heroes, GK and then the rest heroes, in the order you use them, or if they are too weak to use (e.g. Odysseys).
a) I constantly forge 4*, I have like 12-16 of each color if possible. I don’t usually make golds from purple (unless really needed), and even less times titan from gold. You really need them, you have to manage them. However, if you are maxing an item, there is no need of 12 x 4* gold items, if you do not have any titan items left. Just make 4x4* into 4 titans and use the titans. Now you have 8 x 4* golds, and no titans again…
b) I use 4* greens and 4* blues 90%, for all heroes. I find the best values and I forge them, to always make better 1* titans for all my heroes. I stopped maxing 5* titans for other heroes (non war heroes). Not sure if I will do it at max level, or any refining for them… it depends. It’s not needed when not maxed. Basic setups are enough.
In any case, this way, you take advantage of a good green value, max forge it a bit, and make a pretty good 1* titan. You replace the previous 1* titan, and now you also have a titan to use for other forgings. It works out nicely. It’s a cycle thing.
c) I do not upgrade uniques often. There is always the chance you will get a new one, possibly a refining is better than unique, or I could do it for heroes I use all the time, if the unique is really useful to me (like demo). But not all the time, maybe on halt levels, or when leveling up, I pre-determine 2 times until max. On max level, yes, possibly will be a good idea if I can spare those 5* titans. The exception can be Perseus unique shield, which helps so much on the GK.
d) When you refine, here are some rules to follow, for better efficiency.
I. During the refine process, its good to have an alternative item. Preferably an old 5* titan, is probably better than anything else you might have below 1* titan. Keep it on your most used heroes. Again, I don’t recommend you refine all your heroes before maxing, so having 4-5 items on each of your best 3-4 heroes, is not so much. This cant work if you are refining 12 heroes, you raise your inventory by too much, and there is no point if you do not use those heroes.
II. When you refine a weapon, you lose too much damage. When you refine a shield, you lose too much resistances. These two options are incremental, which you can fast forge (by being online in the game) to 1 purple and possible gem them to 1* titan. Or just make the use the previous tip (use other items), until your new item is better.
When you refine vest/boots and cape, it’s not a big deal… for me at least. So you have the option to slowly do those. Of course you wont have a resistance, or leadership… which might be needed. I am just saying, you can possibly work around it.
However, if you are about to refine something, I would start from the main weapon, the wrists weapon, and then the shield, for the same reason as above, these are really good items for your battles. Naturally cape is important for some heroes too, that need the extra leadership, so again, customize with your tactic.
III. When you are going to refine a rare perk… just use the highest value you can find (which is not currently used by a hero). Save ALL of these items if you can. Measure all colors, to find the best possible outcome of the same perk. As you level up, you will always get better cursed items. Don’t save them. And use the best on your GK/war heroes. But I stress, to calculate those perks and compare their end value if you max forge them. Then choose which one is better to refine.
IV. DR on GK is hugely important, if you do not get or have a lot of these items, just max forge it, even with 5* titans… just as long as it’s a good value. Always better to put it on a ring, last longer, has higher value than any other item.
V. If you are refining two weapons (same hero), pick the one with the higher damage as base. Same for all items. If you are refining two perks, you can always see one of them (their green value). I tend to keep in sight, the important one. Lets say I want to refine two shields, one with damage and one with poison. If the physical is the same, use damage as base… it’s safer, avoid mistakes, know the green value, and work your way up. It’s better than to cry after a mistake refine… trust me, it happens more often than you can imagine. Unless you are an expert, don’t do any experiments, they are costly.
VI. For the same reason, avoid using rings on items… unless you know what you are doing. Remember, that the same perk gets ignored, but having 2 different new perks, will transfer one of them at 50% chance. Same perk refining, means that will not be transferred, and therefore you will get a random perk.
VII. When you get 5* titans, try to use them as part of your refining process. You save 4 titan items, which in my opinion, is MUCH better, than getting a 2% better forge on your forging… So if I get a 5* fire vest… well, I try to see if any of my heroes, need that fire… and I refine it. It wont be a max value, but the titan savings, in this game is huge… at all levels in my opinion. This is a big deal.
3) War raiding
Simple things, but not so obvious to a lot of people
a) If you have no possible targets, or very few, just raid them again. Its better than failing or not using your fury. Each time you raid someone, you get around 10% less VP, its not so bad!
b) Its better to get 100% of a lower VP, than 95% of a higher VP. Usually in an alliance, most players yield similar VP, within a range… so lets give an example, the 30th player might be 40-50 less VP than the top guys, but a certain 100% will get you more VP than a 95% of the top guys
c) If you want to be EFFICIENT, you have to hit the BEST guys, with your BEST heroes, and try to get 100% from everyone. If you want to be CERTAIN, use your best heroes to get as many 100% on easy bases, and use your “weaker” heroes, to get those 95% at least. You have to learn how to judge the situation. If you can’t beat someone for 100%, then why use your strong hero on him again? On the other hand, you should not have any problem to get 95% with your weak hero, otherwise an 85% is not worth it. Judge the situation.
d) Lower level players, aren’t always the easiest, especially as you progress in the higher leagues, or the higher levels. This is also more important, and more relative when you levels are introduced. A fast level up player, has to do amazing things to keep up with his base/GK. It’s not that easy, but some can do it pretty well. Once things are more stable/stagnant, then you may use the level as an indication. Its always better however, to take notes, and your alliance to keep records of the opponents.
e) You can always check trophies, but mostly Odyssey buffs. You can’t know, what that guy has chosen for buffs, but its your only original indication. Then, make notes, especially the really hard bases or GK. Your alliance should keep a good record of these players, but also inform on current situation within a war…