We’ve been talking a lot about which spells, units, etc, are good at taking out waves of Arblasters, but I have to wonder… How do you /defend/, against raiders that have Arblasters?
So far all I’ve found is that Firebolt trap towers work better than any of my other strategies. Although most Firebolts fall quickly to Arblasters because:
The Arblasters come in hordes
The slow effect
The Firebolts attack multiple targets. Ergo, once/if an Arblaster is killed, it just heals the rest, and that damage goes to waste.
But Firebolt trap towers are a little different. Their range is limited so that they can only attack Arbs on the periphery of the group. In attacking only one unit at a time, only /being/ attacked by one unit at a time, and not being slowed as much/as quickly, the Firebolt Trap towers seem to manage to take down quite a few arbs before they themselves are taken down. Because of this, a long string of trap Firebolts seems to pick off a few arbs with each tower, until there are very few arbs left. Are there any better tower placement strategies?
As far as units go, all I know is that hordes of paladins can stall them. But stalling strategies don’t well with the Firebolt trap strategy, because then the Arblasters bunch together at the paladins, whilst the Firebolts aren’t getting to do any damage, and then the resulting Arb horde overwhelms the Firebolts.
Another interesting thing I’ve found, is that Arblasters are likely to ignore Bomb Towers. They seem to go after Skull Towers immediately, but ignore bomb towers until they’re in the same lane. I think this is because their attentions are drawn to whatever’s dealing to them, and skull towers are much quicker to start dishing out damage.
I’m also curious to know how Poison Arrow Towers and Ranged bombers fair against the Arblasters. I know that Range Bombers can act as trap towers from 2 tiles away without any repercussions, which may help assist the Firebolts.