Alright, if it’s not been suggested yet, so… when the game is paused, it starts a timer of 4 minutes or 3m59s(whatever) and after that it starts main timer of the fight, giving a warning of “Battle already paused for the maximum duration.”, something like this -
It happens many times with me(and I’m certain I’m not the only one) that I pause the game for some reason and then totally forget that I had a fight ongoing and as a result - heavy trophy loss(along with ambrosia and some reputation -_-).
So, the suggestion is, when those 4m/3m59s of pause screen are past, it shouldn’t ask “Are you still there?” and just resume the main battle and start the autoplay as well, that way there’ll still be a chance to win the fight and if not, autoplay might destroy some of the defence and atleast we’ll get some gold from that.(If hero dies during this autoplay and it will ask to revive, then start the background countdown to ask “Are you still there?”, not before that )
There are some minor(compared to above) things as well -
Thunder Charge of Artemis - If she’s not fighting anyone, I can direct her Thunder Charge in any direction I want but when she’s fighting enemies, she only charges towards the direction she’s facing which is very unhelpful, I don’t know if that’s intentional but it’s annoying and it certainly needs to be like Shield Slam of Ajax.
- Order of powers is not right -
Call Stag should be before Thunder Charge and besides that, all of Artemis’s powers should come after Ajax’s.