So having discussed the long build times for powers + buildings, a member of my alliance suggested the following as similar designs are present in other types of online games.
1. Use idle workers to be able to work on upgrading powers…so for example you need to work on powers and not so much buildings you could use 3 workers to upgrade 3 separate powers. Or even use 3 workers to upgrade one power and thus cutting the upgrade time to one third.
THIS SOLVES THE HUGE PROBLEM WITH POWER UPGRADE TIMES (sorry about the big text)
- Use multiple workers on one building for example new hero temple lvls will take about 3 weeks. But why not use 3 workers to cut the time to one week?
I think these 2 ideas would be extremely helpful especially to the newer player.
From a corporate point of view, would be good for FG revenue as many would buy more workers for their working flexibility.