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Found 27 results

  1. I tried to forge a special titan object, but no improvement. I tried to forge anyway and I think it's a mistake, I only lost 10 million to get no improvement. could you explain why ?, is it a bug?
  2. So I almost live in fear as I see the conquest mode growing closer.... Are there any updates of what will be changed ? Or fixed? What should we be expecting? 1: Are we expecting another 8 day long 24x7 insanity?...... [Not playing if so] 2: Are we expecting updates to the chat area so we can competently communicate with our players? The chat area is antiquated and needs basic functions like cut and paste for translations. 3: Are we expecting better instructions to players so that leaders and generals are not forced to do that job alone? 4: Are we expecting the ability to opt out if we wish not to participate in a particular months conquest? Will we be provided a list of changes and updates to the conquest mode in advance, or will we just be thrown into it to decipher on our own again? personally I just wish we were having some ninjas...... However , I want to properly prepare my team. So it would be nice to know what we are expecting? That way we can decide if we want to even leave the castle? Anxious to hear what will change ? Or if it will be the same thing as before? Thanks...??
  3. Hello dears I understand all of you very well. Most players are very disrespectful to some of the attitudes of our friends. yes every company can have problems and crises in every management. sometimes even sad consequences can arise due to these problems. no one is positive and does not produce better solutions. we are all a family here and we must support each other. I mean exactly, if we dont approach the developers well, we can not get good solutions. I think the developers are not happy with these issues. my super-player friends who have given years to this game should create a crisis table and negotiate problems with developers. if the sounds come from every head, the developers dont concentrate on the problems. I think that by patience and empathy we can all get great victories. Most of the time, the world is not perfect, should we give up the god?
  4. Below are all ONLY updates that included bugs fixed in relation to v4, to highlight how long this had been broken, I'm in titans Revenge, we have still not had a single war that is part of a different war setup. #1 April 30 War blessing bug #2 may 18 hero items selling bug #3 may 22 hero unequipped items bug #4 may 23 forging "bug" fixed (unintended best feature of game IMHO) #5 may 24 4.0.1 fixed game to work on old devices, hero statue stats bug #6 may 30th- alliance sort bug(still issue 6/28), strikes ending prematurely bug#1 (still issue 6/28) ** #7 june 5th - strikes ending prematurely bug#2 {still issue 6/28} , ** victory points calculation error bug#1 **{still issue 6/28} JUNE5TH - gems given for war that war system should have given.. First payment, but wasnt really a payment for issues... #8 june 7th strikes ending prematurely bug#3 {still issue 6/28} #9 june13th strikes ending prematurely bug#4 {still issue 6/28} #10 June 14th war message bug #11 june 15th server Blowing its load hardware /provisioning bug #1 #12 june 21st matchmaking bug, server Blowing its load hardware /provisioning (load testing bug #2, 1x1 war might mean your server will need 2 to 4 times the load capacity..) #13 tbd june28? strikes ending prematurely /no opponent bug#5 {still issue 6/28} And it does not look like we will be getting through a war season any time soon. 60 days later and still waiting.. I have seen about 4 different bugs listed so far, and this is the 7th round of fixes, and my team titans Revenge has still yet to see anything new if the Alliance wars since the new version 4 was released . @CaptainMorgan i have a suggestion. Can you accept that this is going to continue to be a problem? Just accept this until we can get a clean war completed.. So turn prod into test... Give all players an incentive.. Like a free unique when war bugs are competed.. And.. Make the war kick off after your next patch is competed, Setup your environment so you can make changes more quickly, even so much as communicate this intent, take a backup, once you have gathered next round of bugs, patch, restore from backup and reset war 24 hours. Let's get all these problems fixed asap.. Time to take drastic actions! This is just an example, come up with what makes sense or is in realm of possibility, or what will help. Please. Cocokola **NOTE: i have noticed pattern, when you find a bug/problem related to a reported problem, FG assumes all reports are the same bug, when in reality there is at least 3 or more reasons strikes were ending and is STILL A PROBLEM ITERATION #4! VP calculation is STILL A PROBLEM ITERATION #3! Obviously there needs better tracking of issues, DO NOT stop looking at code when you uncover problem as there are historically more..)
  5. Hello, my dear friend @CaptainMorgan, I'm Sergio Moro, General of Olympus Brazil. I hereby make this post to alert to the permanence of some problems that should already be corrected. The war spoils are not being loaded and there is a block for opening a new attack, ie the attack is released but can not be carried out. I ask you to review this and resolve it as soon as possible. Thank you!!Att.⚖ Sergio Moro⚖General of Olympus Brasil.
  6. I was playing pro league and left the game, in challenges III; VI; IX; X and XI. I want to give me the points and crystals of those challenges because I think it's unfair that the game stops working only when I play pro league. IGN: José Raffo Level: 118 Alliance: Apocalypse
  7. Hello, today i bought 7500 gems with my money and i didn't get them.
  8. Noted Bugs im facing these few days *Same alliance/player appearing twice *Players who are joining getting kicked all on a sudden *The Alliance is Full But showing that there are only 55 or 56 players *Players who joined a alliance they aren't be seen by alliance member but outside alliance member can see them *Player joined a alliance donated gold but their donated gold is still O *Invited a player 10x times but still the player didnt received invite *Player joined a new alliance but still it shows that he is still on his old alliance *A Player with 4117 trophies is ranked p 800 on the other hand player with 4.4k trophies ranked 1.2k I think this is worst bug seen on royal revolt 2 since 2014.I dont know what happened to the game and developers. Please fix this soon or else give us compensation for making a bad impression to a player for this bug.. Regards !Dragonsoul!
  9. So I have finished all stars on every map, I have not received the bonus. I upgraded (many) weapons to level 10, haven't received that bonus. Most of the others work.
  10. Hey, enjoying the game. Even showed support by buying in game currency. But I have not been unlocking the XP gained from achievements. One of them is to kill 500 zombies, in the scorched earth mission, I can easily kill 1000+ zombies if I position the team far away and focus all fire on the lone oak. I should have all the achievementa at this point. As for objectives, I have all Stars in all the available campagins but have not received the reward gold for completing them. These are not game breakers but it after reaching level 28 leveling up is tedious until the new areas are available. I was wondering if this issue has been brought up or if there are any proposed solutions.
  11. Weavz

    Boost Bug

    So I was boosting my 40mm rockets (epic, 2 star weapon)from 16 to 20 (24,000 steele req'd), as it was going through the graphic, which takes entirely too long to have to watch it go level by level, I hit the back button, thinking it would finish on its own. It didn't. Stopped at level 18, but all my supplies were gone. Lesson - Be patient, watch the intriguing process Can someone fix this?
  12. I have encountered a bug while playing boss hunt. I failed to kill a regular boss (the one at the end of a floor) and i wanted to try again immediately. Right before i pressed the "boss" button, a random boss appeared. A message popped up that the boss got away, so far nothing weird. The bug starts now: The blue stars for fame appeared and the game acted as if i had beaten the stage boss, and i proceeded to the next floor. I'm fairly certain no boss kills were added to the leaderboard for me, and i don't know if the fame got added to my profile. Profile name: SVD_NL Profile code (i think, i don't know what else it could mean): b007c732 Game version: 1.9.6-#23439ea8 Android version: 7.1.1 AOSP Device: General Mobile GM5+ Edit: Date and time: Sat June 3, about 14:00 GMT+1 (DST right now, so i don't know whether it officially is GMT+2 or not at the moment)
  13. sometimes when you done a mission you gonna get Video Offer. that say you gonna get 200 metal but you dont get anything.
  14. Greetings all, I'm Shadow Scorpion, General of Ancient Forces alliance, We had a long road to reach high (My team is 2nd on the World in both rankings) and we have seen it all. After a conversation on a global chat we have make recently with some other generals and the top 100 teams also some brainstorm I had with our 50 members on line, I gather some problems and some solutions that seek immediate answer from the game company and the dev team or the game will die prematurely. First of all let’s talk about the major problems we have identify. 1. Game online time 2. Timezones 3. War duration 4. Units, Nyx, gems & leftovers from the last big update 1.GAME ONLINE TIME Let me explain how troublesome and how needy war currently is. The Math: Starting fury: 3 heroes x 3 furies = 9 furies to spend If we take an average for each attack is 3 minutes (more like minimum, because it’s more there like choosing enemy setup the hero for each fight etc.) its: 3 minutes per attack x 9 furies = 18* minutes on start (put that on the side now) After that it’s 3 more furies every 3 hours 3 furies need 9 minutes to spend them 9 minutes every 3 hours for 72 hours so you get to attack 16 times (3x24=72) 24 times for 9 minutes each time So we have: 24 times per war x 9 minutes each time = 216 min +18* min for the starting = 234 minutes spend So ... That’s almost 4 hours (240 min) only for strictly attacking enemies per weekend. Adding on that ..strategy ..enemy picking ..weak enemy reporting ..line conversations ..hero gear & units changing ..and playing the game outside war ..well it’s a hell lot of time. All that for a simple mobile game player... If you consider an officer that has to organize a hell lot more and watch the course of the war to act.. well its hell on earth. If I add all these hours on the equation, you should not able to sleep, work or even make sex, sorry darling we wait to make a mass attack stand by and put some cloths on. For someone that is officer like me is devastating, and of course without officers and order you can’t have good teams and game in general. Conclusion troublesome because of the huge amount of hours you must invest, but even more is... needy …because you can’t spend your free time and play for some hours, you need to be online every hour of the day or you lose the war. 2.TIME ZONES Another big problem is time-zones Our team for example like many, is multinational meaning there is NO ideal start time for war. Always someone will be sleeping losing fury at least 1 or 2 out of 3 regenerating slots. 3.WAR DURATION We want it or not war is the main feature of this game and the one that keeps it alive, there is a lot of ideas for war but the most important is his duration. When war is ending logins on the game drop drastically we are like a ghost alliance literally and not only us as AF. Since the game doesn’t have another Event running or New content & interesting features is something that we must take seriously for development. That's the main reason i don't agree with the idea of making the war every 2 weeks..the game will just die ..less rewards, less interest, less activity. 4. Units, Nyx, gems & leftovers from the last big update Since guardian update with nyx is introduced a lot of problems remain unsolved. Nyx along with Guardian had as a result the excessive use of gems and invocations, Something that a lot of people that were on low budget didn’t like and especially near the top on competitive teams that the need is even greater the situation is heartbreaking. - No new players to join* teams (that’s also because of the gaming declining we will talk later about it) and more so players quit because of their ideology (though of it as abusive) or just because they couldn’t keep up on that level spending gems. - Yes we get more gems by our defenses also, but the gem sink is overwhelming, less than 1/3 we get back more than 2/3 goes to company. - Another issue is that this update also make unit weaknesses to be more visible, for example the trebuchets: this unit has no defense against the majority of the defences that are based of fire (archers, minos, prometheus with 2 blessings, iapetos etc, is also slow, is kinda bugged because it’s getting stuck due to vector size and movement, and usually ends up hitting units instead of buildings with a miniscule damage. And that’s the major problem with nyx, if you place it right no real counter, except lvling for war Athena and Ajax to have successful attacks. And I could keep going. "Its not in my nature to nag and complain but I had to do it before the game dies, after all it was the huge amount of people pushing me to do something, me and other generals." So let’s go to the real interesting part: WHAT WE PROPOSE Changes in red Due to our experience and heavy brainstorming I will propose some things that will help the game and the players, and all these are signed up by 50 members of our team and the majority of our community outside the team. This game is one of the best I have played ..and I was professional players and leader in more than 15 teams and 20 popular games, like cs:go, dota, LoL, call of duty, wow, gw2 etc. with sponsors over 10k euro winnings, 1st Europe places, multi-teams, sites lans etc. so trust me on the following: 1st of all a request that is the heart of the problem for all problems, hard to archive but we must mention it. This game deserves MARKETING. Deserves to BE included on the future plans of FG. I will not explain the reasons and the ways this can and must be archived, there is wall of text already. 2nd Ingame changes: A. WAR: Game online time, Timezones, War duration War needs a lot of changes but none major, just simple tweaks: 1. Fury slots must change to 4 or 5 and starting fury to 2 or 3 so you don’t have to be online so often and so you don’t losing fury if you sleep or not available when the war starts. 2. Days of war must be a lot more like 4 or 5 days because the game needs more war it’s the only feature/event available and the one that keeps it alive. 3. Regeneration time must be increased a lot…and I mean a lot like 6 hours or more depending the number of fury slots. These changes are simple and archive more days (more interest in the game), less hours of game activity (less suicides, and more sane people), no more timezone problem (you can login when you have free time to use your available furies). 4. Another change would be similar to the skull system, if a team attacks again the same team gets a 5 or 10% increased difficulty in islands, one more skull in all islands. 5. Also the skull system must change in regards of the VP increasing on multiple skulls islands, only thing this does is help the big teams to get even bigger aiming small teams with many skulls (yeah I know I have a big team, but its unfair for the rest), and plus divides the members that prefer to attack the multiple skull island, than the island that is strategically best to hit. B. General stuff: Units, Nyx, gems & leftovers from the last big update 6. Trebuchets are not realistic, these are machines that demolish buildings, they must hit a bit more slowly but target ONLY buildings or increase their damage on buildings a bit and on units a LOT, and i mean a lot.. hitting once and you have an archer massacre. 7. We could use a bit of bigger range on Nyx so the building is more versatile and don’t force people to have specific formations on defense only for 1 tower. 8. Also unique items drop percentage must increase, last war none of the 50 members got anything and their majority hits 2 or 3 titans at least …i won’t mention the small teams... And now let’s talk about the juicy part… Gems, Prestige & Ranking system - Prestige system is annoying right now, you get huge prestige bonuses in every chest, the game pushing you to max prestige so you give the maximum amount of gems for activation and that’s removes the option from the player to decide in what level wishes to stay. - Gems are needed in almost every aspect but the war aspect is out of hand, we have players that use 150 to 1500 gems per war, Also doesn’t prepares the small teams, What I mean with that, I mean that you spend thousands of hours to get on a certain level and then realize you can’t spend that much to continue to play. Its free to play on small lvl and p2win in end game, this doesn’t protect the small/new players neither the big players that quit, and every game depends on big teams, also doesn’t do good to company ..having few of the top team paying or leaving and not fewer gems from many people. - And last but not least the Ranking system: -Trophies pointing out activity and torches are pointing out luck & strong allies of a team. -Total VP would be a real rank or a mash up of all these 2 or 3 ranks would be more accurate. -Why we need 2 rankings? The important part is what do we need the ranks?? Most of the people I talk are disappointed from this aspect, Ranks offer NOTHING ...many teams/players drop their trophies/torches and stay low because as a team or individually offer COMPLETELY nothing, quite opposite low ranks offer easier enemies on map and more gems gaining on wars, this removes every aspect of competitive spirit from the game and ruins the mood of the community that searches for other things to bother or just lose interesting … and no 5 points for Ajax are not interesting. That's the most important and fast we can fix before is too late... This is the last effort of our community to save the game we love …so please take this post seriously or we will all quit very fast …and no its not a threat …we already doing it in, already fast rhythms. Most of these are very simple to change. Thank you for reading all this huge wall of text. I hope I covered as many as possible... And also thank you for your contribution of new ideas. Best Regards, Shadow Scorpion, General of Ancient Forces 50 Members of Ancient Forces Alliance Generals and Officers of Top 100 Alliances Unity
  15. Hello! Just wanted to let you know that sometimes when multiple Tanks spawn like in Scorched Earth and Fading Memories (coz Supplies grinding ?) the visuals get bugged and I see a larger sprite of a NORMAL zombie. He turns back to a Tank when killed though. Not a serious issue, just a bit disconcerting and a bit harder to aim since Normals are skinny. Thanks!
  16. achievement say kill 500,5000 and etc. but never achieve it.
  17. Ground unit bugged after last building they looting, they spawn like inside each other. and not seperate like first deploying.
  18. first, im not good in english so if my grammar not really good im sorry When you Unboxing / Unlocking Box (Crate) after is done. and you not open it. and you choose another crate and you Unboxing / Unlocking. and you leave the game or defend your base against zombie horde the Unboxing / Unlocking Box (Crate) will canceled. that will wait you to open the first crate. before you can Unboxing / Unlocking another Box (Crate) Example. 1. Express Box = 5 minutes = Already to Open = You Not Open it 2. Common Box = 3 hours = Unboxing / Unlocking = Canceled After defend base against zombie horde or Exit game this bug not only express to common, it can be reverse and commont to common and express to express Thanks you Who Read it Best Regards EJA
  19. Hello I have a problem with my game Olympus Rising do not appear my defensive troops and it is affecting me a lot in the game I hope to solve the problem and can compensate me with some gems thanks
  20. On the 13th Island, today my game froze up to unlock I had to click on everything, wasting 3 donated Level 6 Ogers, ran out of time, and got 2 crowns. Yes I have complained about Ninjas bug before, including the first day it started, Game developers compensated that first and only time. I still have many issues that support has not addressed, just the standard auto reply.. Right now I am at 13/20, I am not sure I should continue playing and being frustrated, or just end it.... John
  21. Figured i would start a thread in help to see where it got me before directly reporting it as a bug. But when fighting a boss, use of "stun" skills, seem to become progressively worse and worse, to the point where they don't actually stun the enemy boss at all. This happens from the first stun, being full length, and every stun afterwards lasting about half as long. In addition, enemy bosses seem to take less and less damage as the fight goes on, as well as occasionally taking no damage at all. anyone else experiencing anything like this? Or have some insight on the mechanics that could explain what's happening? Because it just seems bugged out from where i sit.
  22. BREAK DOWN GLOBAL CHAT AND ALLIANCE CHAT NOT WORKING !!!!!!... Game is good but from last night global chat and alliance chat is not working showing both chat disconnected please flare games do something before user left game and we need alliance competition and alliance war so the game will be more challenging and more fun rest of other things are better than other games good work super weapon and flare games keep it up What You Guys Think About The About Break Down Of Alliance chat And Global Chat And How Many Of You All Wanted Alliance War and Competition Between Alliances We need New upgrade
  23. Ok so here is my experience with this game. I have and still lose trophies even upon winning a battle. So not only do i not accrue the trophies i should have won I actually get another kick in the teethe and i lose the measly 6 trophies i win from each battle. Let me tell u that i have reached level almost 96 and my defense still appears to not be able to stop anyone despite multiple attempts at effective configuretions. No matter what i awake to most days 100- 200 trophies lost. I personally spent a lot of money to get there thinking it would help me save troohies. I hate to spread negativity for those enjoying the game but there is hinestly no point in upgrading your defense, in fact, it may be advantageous to NOT upgrade it so you are worth less trophies to attackers. Our alliance is lucky enough to have the top trophie player jttn. EVERY one of his buildings, barracades, towers spells and mosters are COMPLETELY maxed out and he awakes to around 250 trophies lost every day. So there you have it players the end game is attack every day all day or you lose. Btw i have messaged Flare several times about the trophy loss and have received no compensation. I estimate it to be an over 200 trophy swing at the moment and adding. I am moments away from walking away and I have $thoudands invested.
  24. Hello. Dear developers, have a error, please fix it. In defense, I wanted to destroy the ruins. I found that it costs 10 crystals (although earlier it was 25, because I used this feature). I thought that the game eventually simply reset the counter, and decided to remove some of the ruins. The cost of each was 10-12 crystals. But then I saw that I had to write off about 300 crystals. Maybe even more, I do not know exactly. Probably, at the old price. But it was written in 10, so I used the destruction of the ruins. Please fix this problem and give me back my crystals, because I bought them and hoarding. My nickname in the game: MrSinner
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