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Showing results for tags 'troop ai'.
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Does anyone else feel like they have to stop from spawning too many units? If I have too many ogres or werewolves at once (say 3 or 4 of each), they start to slow each other down and can't pass each other. Consequently they don't get close enough to towers to attack them or move too slowly, and costs a lot of time during raids trying to get them positioned again. I think the collision hitboxes need some work, and maybe troop targeting AI. Even hero scream doesn't fix this, and sometimes worsens the issue by bunching them together. This is honestly what it feels like most of the time, even with a reasonable number of troops: