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Found 127 results

  1. Hey guys, We like to announce the birth of two new alliances: ⚔️Invictus⚔️ and Invictus Rising. Let's go into details! Tired of your general wasting strikes, your teammates going rogue only for better chests or simply your alliance being a phantom one? Check our Invictus community! ⚔️Invictus⚔️ Minimum Requirements: Level Ascension: 100 Third hero activated Donation: 100k (preferably 150+) Trophy count: 6000+ Invictus Rising Minimum Requirements: Level Ascension: 70 Donation: 50k Team player with Line preferred. Communication necessary If you don't meet the requirements for ⚔️Invictus⚔️ but still want to be part of our group, you'll rise from our second alliance when you're ready to fight the big guys. Feel free to join our alliances directly or leave here your character name here if you are interested. Search for my character TheRapture, if you can't use the special characters in ⚔️Invictus⚔️
  2. Samvy


    Looking for an active alliance. I enjoy he game and always participate in eats but my current alliance is dead and feels like I’m fighting on my own. I am current ascension level 64 and always open to suggestions on how to help me grow faster in game name is Samvimes79
  3. Honestly, a big THANK YOU.... for all the time lost!!! Stopped playing this game once again.... This time once & for all!!!! Best of luck to all of you still plugged into the Matrix called FG! Neo OUT!!!
  4. Hello my dear, yesterday my points of war were normal, today upon waking they were zeroed, but what the hell is going on ?! Now I will not be able to win the titan chests and I will be harmed again! I'm going to drink some tequilas and vodka to see if I see my points doubled even when I'm drunk.
  5. bugs and more problems. PRODITORS. we used furies and it does not result in counting in the war booty. zero fury and crasis problems. ok, maximum respect and patience for your work, but then do not be offended by giving us sweets. 250 gems do not even serve to renew prestige. we do not ask for anything, only respect as players. you make your considerations .... you will lose many players.
  6. Netto

    War Bug

    Hello, my dear friend @CaptainMorgan, I'm Sergio Moro, General of Olympus Brazil. I hereby make this post to alert to the permanence of some problems that should already be corrected. The war spoils are not being loaded and there is a block for opening a new attack, ie the attack is released but can not be carried out. I ask you to review this and resolve it as soon as possible. Thank you!!Att.⚖ Sergio Moro⚖General of Olympus Brasil.
  7. Archimides

    FG does it again

    So yes, you have done it again. Cant hold it in this time. Tried to respect you guys, and not say negative things, so many times before, but its impossible. You just dont care or dont know a shit. First of all, I am a positive person, and also not a quitter. Been here more than 2 years, and I dont usually quit, unless something goes really wrong. I play only a few games and I carefully select them... this is the only game I played on my mobile, since 2014. Now, lets address one issue at a time. 1) Someone was looking for me or Lax, from TBF... to ask us to promote, go up, volunteer, what ever. Your stupid chat system in game, which Everyone has been complaining would have been enough. I have been raiding 2 days in a row to finish Odysseys (and fill my resources) because your stupid war decided to start on a Wednesday. Given the times we had bugs and resets, I really didnt believe, didnt pay attention, but even if I did... 75 million cash and 400k wisdom are not easy to get. Some do it like in a flash, but most people can’t. Back to the chat, if you have send me or Lax a simple in game message, we could have responded... or get to the forums. You could even give me a single gem and said “come on the forums”. I’ve never seen a game where I am beeing reached through “Line” and a message from me as a print screen would have been accepted if send by someone else you reached to find me. Sadly (for me) my officers voted against promoting, even if I suggested to them to agree if we were given gems. So I didnt bother reaching you... you should be trying to reach me, not the other way around... your bugs, your game, my choice. 2) This is probably the 4th war in a row that we experience bugs. I know some or most of you are playing just fine this war, but we got placed with our selves on the map, wih heroes team on the result, lost the war, got +5 torches on the result and lost 5 torches on the total torches we have... screenshots available on request. You are inexcusable!!! Do your proper tests... WTF is going on? I had to take time off today from work, to be online midweek, and this is the result? GUYS ask for help, we would gladly do ALL tests necessary for you, BEFORE the wars... what dont you get? You screw this up so many times, what do you tell yourselfs? “This time its going to work, we dont need tests, we are great, we never need them, we dont fail, we are FG!!!” MAJOR BS! We are tired of this... and STOP GIVING PEOPLE FREE GEMS... Fix the damn game, hire someone or use volunteers... im not a developer, but I can surely test the shit out of every aspect... 3) new forging announced... so you opened a suggestion thread to shut us up, you COMPLETELY ignored what we all said... and announce a completely different system, part of which was past requested... not to mention that you are going to make the same mistakes again, based of what I read and past experience. I’ll say this again, your formula is NOT what you mentioned... you didn’t remove the +1, you replaced it with a -1 which makes boosting forging literally impossible unless you tweak with cursed, and if you are lucky get 2 “more forges” in total from green to titan, on a max base item. At least re-configure, give feedback on that... its cruel. If your formula should just remove +1 , it would have been better, whats your intention? Is that a bug? Is it intented? Wrong wording used? You are ruining this game... this experience... I’ve just installed civ 6 on my laptop... you dont fix this, your are helping me quit, and as I said, I dont quit... Thanks for your time.
  8. Vicio75

    crash war.....

    the war continues to crash, I started attacks and used furies that are not among the attacks, while the furies are used instead. what's going on? FG that sadness that you have become ...... la guerra continua a craschare, ho avviato dei attacchi e utilizzato furie che non risultano tra gli attacchi, mentre invece le furie risultano utilizzate. ma che sta succedendo? FG che tristezza che siete diventati......
  9. Royals Den is currently recruiting for active members who communicate, want to help our alliance grow, and will participate in the wars. We are a level 16 alliance at the moment, but will grow with more active players. Alliance focus; Progressing in alliance wars Growing alliance membership with active members who communicate. Prolonging 7 blessings (Currently we have 7 blessings prolonged to 20+ days consistently). Gold donation minimum to 50k, so that we can prolong the blessings. We use Line to coordinate and strategize. Looking for active players who communicate and want to grow this alliance. Add Shezra242 on Line to request an invite or just join our alliance by searching.
  10. Once you get to Uber chest, the range is 5000 sculls to the next chest. This means two wars for (most) players. If this range can be reduced to 3500-4000 range then it will be possible to get to the next chest with one war. Why fight a war if there is no reward? It should have a big boost on war participation. It will make a difference for me.
  11. MizerableReficurt

    New Boosts

    Spells should have boosts, as units do. Faster Cooldowns, Wider Ranges, Longer Durations, those are just the obvious boosts to start with that could be applied to any of the spells really But for more interesting game play it would be cool to see something like, anytime Firestorm is used, the "fire" don't just radiate the Hero, but Pyromancers too or something. Along with the Doom Gate & a unit boost, a spell boost would be cool to earn in wars instead of two units. Just a surface scratch of an idea...
  12. Hello, canada 4 the win is looking for active members with a minimum of 100k donation. Our main focus being on war seasons, your participation is a must. While we give the game our best, the alliance’s atmosphere is still casual and laid-back therefore inappropriate and aggressive behavior will not be tolerated. Main language is obviously english and we require a basic understanding of the language but we do have many French-speaking players if a better understanding of strategy or advice is needed. This is indeed Canada, foreigners are welcome! Hah! Remember to have fun! Cheers, Snedjana
  13. Guys! What do you say? At least from the day war started, it's been continuous. Do we need a break? A well-deserved one! A special case..Easter Time. Or war only 4 attacks for some time Please poll, so FG has a straight answer.
  14. Vyrus

    War Messages Bug

    War notifications are showing that we won a strike against our own alliance, our own alliance won against us. Fog of War is my alliance.
  15. Dagon84

    The alliance war

    Hello, we had a struggle yesterday in the war of alliances. During the VIET NAM NEWSTAR war, we could not carry out attacks on the opponent. The chimney was displayed "The number of alliance members has fallen below 5. The Alliance can no longer participate in the war." At the moment, there were 19 people in the alliance. At the moment of attacking us, VIET US NEWSTAR was able to carry out attacks and our alliance, unfortunately, could not defend itself, as a result of which the battle was lost. In the annex screen of the situation. Regards
  16. Blued Edge is an active alliance that is full of really great people ...and we looking for a few more who enjoy fully participating in war and ninja events. Our (primarily) English speaking team is spread across the globe. Everyone on the team is kind, helpful and has an optimistic, go getter attitude. If and when you join us, you’ll see that we are committed to welcoming you and supporting you. The group chat window has a nice pace of conversation and there are plenty of people to answer any questions you have. We care about teamwork and being kind. Blued Edge is a team that has been in place for a few years. Most people who join tend to stay for a long time due to the relationships that are formed and because they feel cared about in a fun environment. We don’t really have a minimum level to join, but you may feel that the events/wars are easier for you if you’ve achieved at least 1,500 trophies. You’re welcome to join at a lower level but you’ll have to be patient with the war events while you’re working on building up. Our only request for remaining on the team is that you stay active in the events (wars and ninjas) since we are trying hard to have a 100% active team. We’re good at being human and understand that life gets busy so if you can’t participate in events, just please communicate in the main alliance chat window so that we understand that it is a special case instead of you deciding that the events are no longer something you are interested in. If you like teamwork, fun and nice people, an active alliance, and you’re willing to fully participate in wars and ninja events, then Blued Edge is the right alliance for you. I really hope you join us! I can’t wait to welcome you and become friends!
  17. Are you working on how you are pairing alliances against each other in war? Seems odd that 2 easy and 2 advance alliances pittted against each other but the two advance alliance can only launch against the less advance alliance and not against each other. This has been going on a lot. I can understand one easy and one advance but both less advance alliance with low trophy members are being attacked by two well advacnced alliance seems unfair combo. Trophy count and member count should be taken into consideration when you are pairing them for war or else you'll have those who are advance before war started continuously will win and the less advance will never experience winning a war.
  18. Hey guys I'm certain this topic isn't new or anything but I can't find anything similar on the first few pages so I try my luck with a new thread. I've seen some postings about "rigged wars" etc. but nothing of real substance. If there is another active thread on this please point me in the right direction so I can leave a comment and a like there. As you can see we have by far the most skulls, yet we are going to be eliminated today. We have had the most fights by far for no reward at all. My problem is with the war system as we have it right now. I'm in a rather "small" alliance (compared to what we usually fight) and we are really working hard to win wars, we get everyone to fight and earn skulls, even if some members might not be so strong and can only get a few in, we do it. We get attacked from all sides, every day in war, because we have like 10 members less than the other alliances, but it seems we are the only ones on the field that have to put real effort in this to stay alive (the other two small alliances on the field certainly have it not better but they didn't even earn any noteworthy amount of skulls, they didn't even try). The big alliances just pick the easy targets and crush them with their unholy amount of members. So I'd like to provide some really easy solutions for this: Give smaller alliances in a fight against a bigger alliance a bigger skull bonus so they can win fiefdoms. Match alliances with similar amounts of members for the war seasons. Give out rewards at the end of the war for skullcount too, not only fiefdoms. One of those would be enough to make wars fair. Please consider some changes. Thanks.
  19. BexBernar

    Error in counting skulls

    "Daenerys I" battled 3 times against "DorgadoRoy" and went 100% on all, it offers 749 skulls, (3x749 = 2,247). I also battled once with "zbcrtec" winning 100%. It offers 707 skulls (2,247 + 707 = 2954). Not to mention two more baus in the treasure room with 97 skulls each. All the others in my alliance also then with the wrong skull counting.
  20. Invizzzible

    There is a problem

    Flare, I hope you remember about this problem? What do you think about it? Is this a strategy or will it be fixed? or you do not care about the suffering of not the best players? @GalaMorgane
  21. ** Now recruiting active and loyal members with consistent war participation and donations. ** We take war participation and donations very seriously, but as an alliance we aim to create a supportive and fun group of members who help each other out. We encourage conversations among members, even if they don't relate specifically to the game. Our #1 priority is to unite as an alliance, and promote both success in war seasons and friendships among members. Alliance Name: Avengers1326 Alliance Level: 32 Alliance Leaderboard Rank: 727 Language: English (primary) - we do have members from several countries who speak many different languages, including Portuguese and Spanish Requirements: Hero/player Level 50 minimum 50k donation minimum 1,200 trophies minimum Participation in all wars (Alliance and Ninja Wars) Regular donation Gifts/Perks: Elite Boosts: Always Active Holy Paladin Stunning Ogre Storm Cannon During War Season Tough Barricade Frost Trap Raging Wolf Others at request +25% Gold Bonus Insta-Troops Champions and Shields per Generals'/Leader's discretion Promotions to loyal members who donate every day and fight all battles during war season Rules: No bullying - ZERO TOLERANCE Must participate in wars Must donate regularly ** We take care of our members and promote those who show loyalty and support. Together we shall AVENGE!! **
  22. Instead of taking Screenshots and/or explain our members which islands to attack, could we have a tool that simply marks the island(s) our members should attack? A number, a letter, a text, a pin, anything to distinguish the islands apart. Best
  23. This is gonna sound like pretty minor but I think it would bring me as much relief and satisfaction as the donate all troops button or maybe even the meltdown button! It wouldn't add functionality but would make it much more pleasant. I waste a lot of time choosing who to attack in a war because it's not convenient to do - it could be made easily (I think) MUCH more convenient. I go to the war screen with the list of players in an opposite team. It starts at the top of the screen with players with the highest number of trophies, so I scroll down (scroll scroll scroll scroll) to the trophy range that I'm targeting. In that range I click on a player to check his/her path or player level as often time it's more representative of the player defense difficulty than the number of trophies itself. If I think it's too risky (player level is too high for example), then I go back to the player list to check another player. However it doesn't get back to where I was looking at in the list, it goes back to the top of the list. So I have to scroll back again to where I was (scroll scroll scroll scroll) and keep doing this until I find a good target. I could easily check 5 players before I find a good target. It would be nice be back to where we were in the player list and not to start off the top of the list again. Might not be very useful for a top player who keeps targeting players with the highest number of trophies (i.e at the top of a war team player list) but it would make it much easier for everyone else who picks an opponent based on something else than trophy number. War attacks can already be a drag so if we can make the strategy of picking an opponent a bit less laborious that'd be great.
  24. RentelRR2

    War Boosts

    What has changed when extending the war boosts , seemed to me otherwise longer ?!
  25. STORYLINE... .. Alliance A (A) started this running war with 64 fiefdoms (us) .. Alliance B (B) started this running war with 67 fiefdoms (opponent) .. Equal rivals for top-10 war. (B) had/has more fiefdom than (A) DAY 1: .. (A) won 2 fronts, including the front vs (B) by 11k skulls .. (B) won 1 front & lost 1 front from (A) DAY 2: ..(A) vs (B) again. (B) got advantaged from that NEW DAMNED SKULL BONUS MULTIPLIER (dunno how to count the multiplier) and got +3.4% from 1 lost (from us) -> 5.4% LB (hah?!) * see 1st attachment, taken at last 2h before previous war ended .. (A) lost from (B) ofc by 4k skulls, thanks to FG new damned loser bonus! .. (A) won 1 lost 1. (B) won 2 fronts DAY 3 (NOW) .. (A) vs (B) again. (A) got only +1.8% LB -> 3.8% LB (hah?!). .. (B) got 'DECREASED LB' to only 3.0% this time (hah?!) * see 2nd attachment, taken just now ----- No one aware of this new stupid LB calculation DURING WAR , only I noticed of this NEW !@#$%^&*! SKULL BONUS MULTIPLIER just now FG HAVE TO REDEEM OUR LOST, IT'S YOUR NEW !@#$%^&*! SKULL BONUS THAT MADE US LOSE!