Jump to content
FlareGames
FIFIZ002

Top Tier Conquest, very bad matchmaking !

Recommended Posts


We r a lvl 67 alliance with lvl 7 conquest buildings. ( Utopia )


we got matched and surrounded with 2 lvl 80 alliances with lvl 9 conquest buildings. ( C.I.A and Shadow Fall )

there are many alliances in the top tier very similar to our lvl but you didnt match us with them. 

can you explain ?

1125819359_C.I.AAlliance.thumb.jpg.bd0d946cf51e3dfe090e26190b173637.jpg1121686259_ShadowFallAlliance.thumb.jpg.dec35669ad5d2862de3598e9e9203635.jpg1936012647_UtopiaAlliance.thumb.jpg.03ca26f9189ba3276eebd50536a42cce.jpg

Share this post


Link to post
Share on other sites

See, this is a perfect example of the negative side effects of skewing the mathmaking (benefiting some alliances, coddling them up the tiers, instead of just random matchmaking and allowing natural selection to do it's job).

What is a lvl67 alliance doing in the top tier of Conquest? Of course you will be obliterated by a lvl80 alliance, let alone 2 (that just so happen to be 2 pretty good lvl80 alliances).

It's completely unfair for you to "demand" to be saved by the matchmaking. If it's too hard, drop 1 tier, because that's what tiers are for.

Learn, evolve and come back stronger.

Edited by ARREBIMBA

Share this post


Link to post
Share on other sites

You're in the top tier, you can't expect easy fights. You got one alliance on the map that is similar to your strength. I guess you can't have it all. Next time drop a tier lower, that's were you guys should be

Btw, I like how you assume the level of the conquest buildings xD

Share this post


Link to post
Share on other sites

My team is in second tier (we are level 60). Our opponents aren't bad, level 62 twice and a level 71 team. Yes, the wars are tough, but we do our best to gain a score to receive the rewards and seem to manage that really well. 

To be honest, second tier should not be for a team like us, we should reside in tier 3. To be honest, it's the rewards that made us decide to take a risk, 50% more rewards is worth it. Say we make it twice in a row not to demote and gain the rewards, it would be a huge bonus for our team. We also realize that once we face a non friendly team, we could be wiped of the map, since we lack the resources to stand a fair chance. 

Resources tell the story, our personal resources for donation are not high enough, our alliance resources are close to being depleted and we can't refill them fast enough.  

I personally think that even when our personal buildings would be able to donate max, it's not enough to fulfill the demands.

I would expect, that personal resources should at least donate 25-50%% more. We should not be forced to donate a lot of times extra with gems to send extra resources, becuase the stronghold resources are depleted. 

Edited by Dena4

Share this post


Link to post
Share on other sites

Because the top tier teams now know to minimise their tiles while winning, or taking a set position and minimising their tiles to get it, which means the matchmaking is back to the way it used to be.

But yes, a level 67 alliance in the top tier will just get eaten up, and those alliances are what I would expect from the "bottom" of the top tier.

Share this post


Link to post
Share on other sites

I never get pissed-off like this, but Utopia really do great on pissing me off. Guess what I and some of our best players managed to escape from your lock down. 😒
We take down 2 of your towers today, tomorrow there'll be more. 👌
I'm going to your HQ, taking down all towers while advancing ☠️

Edited by Madlen
Madlen: Removed inappropriate language

Share this post


Link to post
Share on other sites

Oh it's so fun to beat up weaker alliances. 😴 😴

And you didn't even let them get the chests. So Classy. 😴 😴

I would like to see all that kind of bravery against VL or RL.

 

1 hour ago, neilr81 said:

Because the top tier teams now know to minimise their tiles while winning, or taking a set position and minimising their tiles to get it, which means the matchmaking is back to the way it used to be.

This is Flare's fault really. They tried to mess with the matchmaking by forcing unfair and uneven rules between alliances in the same tier, coddling alliances up the tiers (to tiers they really have no business being in).

Why not just stick to a free, random and fair matchmaking? This is what should be happening, at least in the top3-4 tiers.

Edited by ARREBIMBA

Share this post


Link to post
Share on other sites

bad matching ? be grateful that u are  not bullied by shadow fall ... we sleeping lions are getting completely bullying they sent every 5k skull player to us and kept destroying our towers on the other hand u there did get 100+ point we couldn't  as michel screenshots shows 

1 hour ago, michel17 said:

 

Capture.PNG120102010201120210.PNG

 

now feels better ?? 

Share this post


Link to post
Share on other sites

The system isn't perfect. Utopia should send their outrage to FG, not to their enemies.
But by abusing this not-perfect system, fak different time zone, locking down most of our plyrs endlessly at 1 tile... that's called fishing for our outrage.
BTW Fifi is dummy account, created just to abuse this CQ? I just hit your base at CQ, a level 97 king with most towers at level 1? Ridiculous, must be a dummy shared account.
I wonder how many dummy accounts at Utopia used just to run this lock down abuse move, seems you react fast in time, locking us down at that 1 tile (M10), always ready-always online, not affected by time zones. Those dummies run by 1 player?
FG should ban those dummy accounts.

Edited by Play For Fun

Share this post


Link to post
Share on other sites
13 hours ago, Domikick said:

You're in the top tier, you can't expect easy fights. You got one alliance on the map that is similar to your strength. I guess you can't have it all. Next time drop a tier lower, that's were you guys should be

Btw, I like how you assume the level of the conquest buildings xD

It is easy to tell the level of Conquest buildings by number of towers built the first few hours and number of troops people have.

Share this post


Link to post
Share on other sites
23 minutes ago, ARREBIMBA said:

Oh it's so fun to beat up weaker alliances. 😴 😴

And you didn't even let them get the chests. So Classy. 😴 😴

I would like to see all that kind of bravery against VL or RL.

 

This is Flare's fault really. They tried to mess with the matchmaking by forcing unfair and uneven rules between alliances in the same tier, coddling alliances up the tiers (to tiers they really have no business being in).

Why not just stick to a free, random and fair matchmaking? This is what should be happening, at least in the top3-4 tiers.

Top tier is going to be hard no matter what. Building costs will be hard for a level 7 HQ alliance to compete. It doesn't mean you need to have matchmaking in the top 4 tiers be all messed up with random matchups though. 20% movement, both up and down throughout all tiers, will move people until all tiers have same number of people. It isn't all about coddling teams -- sometimes people can make peace treaties and survive that way.

Share this post


Link to post
Share on other sites

We're reasonable people, after we reach our target (that 250 score limit), we stop adding score.
If members want war, they're allowed to hit scouts not towers -> We usually let enemies to add more points.
But in this case, because Utopia always plays dirty by locking us down everywhere, again damn time zone issue, our policy's changed especially for you.
At weekend, we will have plenty time focusing on your towers. Payback is a ***** huh.

Screenshot_2018-12-15-01-28-12.png

Share this post


Link to post
Share on other sites
28 minutes ago, Play For Fun said:

We're reasonable people, after we reach our target (that 250 score limit), we stop adding score.
If members want war, they're allowed to hit scouts not towers -> We usually let enemies to add more points.
But in this case, because Utopia always plays dirty by locking us down everywhere, again damn time zone issue, our policy's changed especially for you.
At weekend, we will have plenty time focusing on your towers. Payback is a ***** huh.

Screenshot_2018-12-15-01-28-12.png

man you are so tough on weaker players. ofcourse those guys are fighting to survive and get some rewards. what are they supposed to do wait and let all of you do what you want without any resistance? that kind of self entitlement  😂

 I hope to match you guys in next conquest and love to make your kind a farm 😈

Share this post


Link to post
Share on other sites
2 hours ago, michel17 said:

utopia you are very lucky just compare your position with us at least you are scoring ☹😭

Capture.PNG120102010201120210.PNG

Capture.PNG10010101001001101.PNG

 

1 hour ago, G1nasis said:

bad matching ? be grateful that u are  not bullied by shadow fall ... we sleeping lions are getting completely bullying they sent every 5k skull player to us and kept destroying our towers on the other hand u there did get 100+ point we couldn't  as michel screenshots shows 

now feels better ?? 

It's your own fault. You guys started to attack us since day one, tried to stall our members since day one, after you found out that we didn't wanna make a deal with you. Your deal was a joke, you guys wanted to split the Territory in half, so you can build and we can build xD seriously? You guys have no chance, but you guys want as much Territory as us? Was very funny. But we would've given you points, no problem, but since you guys attacked dozens of times daily since day one, we decided to take everything down. That's how it works. You should be glad, cause now we help you to get in tier where you guys belong. Cause you clearly don't belong in the top tier

Share this post


Link to post
Share on other sites

Dude , that is the top tier, you get gems chest for like  first 5 building ofc you would get top alliance up there.

Also i still blame the map, even my cat's bed is bigger than that.

Edited by soilwk

Share this post


Link to post
Share on other sites
14 hours ago, Play For Fun said:

Hey Utopia,
If you try to lock me down at that 1 tile by attacking non stop, I will make sure you'll be wiped out from this CQ map. 👈

"c.i.a" you cant even kill us, you have to ally with "shadow fall"  to help u.  what a shame !

we took your mine, you rookie !

70400245_conquestscreenshot.thumb.jpg.85a0a545dd10906f7cee5bfdcdf6cf98.jpg

 

Fifiz is no dummy, He is lvl 97 from Utopia who can take from you 10K Skulls. 

 Don't be mad for having a hard time with a much lower alliance.  go learn to play.

 

1991046307_c.i.afightmine.thumb.png.f3dc80a40c3666367b42f54e04fe0391.png

 

On 12/13/2018 at 9:17 PM, ARREBIMBA said:

See, this is a perfect example of the negative side effects of skewing the mathmaking (benefiting some alliances, coddling them up the tiers, instead of just random matchmaking and allowing natural selection to do it's job).

What is a lvl67 alliance doing in the top tier of Conquest? Of course you will be obliterated by a lvl80 alliance, let alone 2 (that just so happen to be 2 pretty good lvl80 alliances).

It's completely unfair for you to "demand" to be saved by the matchmaking. If it's too hard, drop 1 tier, because that's what tiers are for.

Learn, evolve and come back stronger.

No.  We are in Top Tier because we play very well.

we don't mind to fight rank 18 and rank 20 alliances with lvl 9 conquest buldings,

they r many alliances with our lvl 7 buildings in Top tier, but we didn't get matched with them.

This is simply to say the matchmaking is broken.

  and it is aknowledged by FG.

--------------------------------------

Thank you for your inquiry.

Matchmaking for the event works based on an average from previous events, it is likely that the matchmaking will improve with each Conquest event. 
Nevertheless, please be aware that our team is aware of the situation and are currently looking into it.

--------------------------------------

On 12/13/2018 at 10:46 PM, Domikick said:

You're in the top tier, you can't expect easy fights. You got one alliance on the map that is similar to your strength. I guess you can't have it all. Next time drop a tier lower, that's were you guys should be

Btw, I like how you assume the level of the conquest buildings xD

i dont assume anything.

they had 500 troops per player and 9 score for 9 builders when the game started.  thats a lvl 9 headquarters.

looks like u r the one assuming ?  please go rant in another post.

----------------------------

Sleeping Lion, they send 5k on our tower, and more r coming in numbers as u can see.

1349554937_shadowfallattacking.thumb.jpg.253cd0323233cd9aa8511524df21d81e.jpg

Edited by FIFIZ002

Share this post


Link to post
Share on other sites

@FIFIZ002, as i can see in your map, it's your ally that allies with shadow fall. Shadow fall doesn't attack your tower at all. 

@FIFIZ002, don;t be mad . Ur team still can get some decent rewards compare to us, Sleeping Lion. So, we should be mad more than you. But our Sleeping Lion still have a fun in this conquest. Look at our 'poo'  at near shadow fall stronghold that give us 1 score 😀

Screenshot (268).png

Edited by KK3

Share this post


Link to post
Share on other sites
28 minutes ago, FIFIZ002 said:

i dont assume anything.

they had 500 troops per player and 9 score for 9 builders when the game started.  thats a lvl 9 headquarters.

looks like u r the one assuming ?  please go rant in another post.

That goes for CIA, not for SF. You said that both have them at 9, which isn't true. So go and get your facts straight first, cause then you don't have to assume things

Share this post


Link to post
Share on other sites

If it was really such a mismatch, locking up players with attacks should have easily been defeated with supreme victories.

Although I can definitely understand the frustration with constant attacks.  It's freaking annoying for sure.  But a very good tactic to use during Conquest for tying up enemy movement. 

I gotta admit, last Conquest we teamed up with another alliance and knocked one of the ally down to single digit points (although they did manage to reach like 150 at one point). But this was only after we suspected some cheating was going on. It wasn't just our alliance that suspected it but the other one felt the same way as well.  Truth be told, we have no valid proof but if an alliance beats yours by over 20k skulls in a 50-50 person battle (only top 45 scores counted) and was never able to recreate that magic again for the rest of the event. Makes you wonder if they just caught 'lightning in a bottle' or 'had some electronic help'.  You beat us by a mile, it wasn't even close but yet we never saw those awesome barely 4000 trophy raiders beat us using KOW scroll free again after that day.... 

For that, we did what we did.  No valid proof but after 5 years of playing, if it looks like a duck and quacks like a duck.  It's gotta be a duck right?

But in terms of allowing some alliances score to reach certain bonuses (especially the alliance $ gold bonuses) it would be good for the overall health of the game.  The $ will allow alliances, especially the lower ranks to upgrade and build up just by participating in Conquest Events. They improve, their players moral is positive, they want to continue to play and learn and grow.  And maybe, they look to join your alliance because of that.  We need more of that as we are certainly losing many players off the top due to the heavy scroll to win in top 10 ranks as there is definitely a trickle down effect there with player movement.  As a community, that's something we can do to help the game itself. But that's just my opinion.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×