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I just found in conquest, when an inactive player assign as a tower guard then the tower become invincible, because nothing can be attact so both the attacker and defender got zero skull. This way the attacker will be lose at the end (after the times up) although both have the same score (0 skull). The attacker also cannot do anything until the time is up  on that tower. This is not fare. Please fix this on the next game update.


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